Chaos Corona Forum
General Category => Gallery => Topic started by: Gtelis on 2016-11-01, 15:09:26
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A short halloween video to test the corona volumetrics and animation capabilities.
Modeled on 3ds max and marvelous designer, rendered with corona render, composed on Nuke and graded on Premiere.
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I always like seeing animations :) TY for sharing!
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Nice one, could you please tell me the render time, I always find difficult to get rid off the noise using the volumetrics effect.
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Nice one, could you please tell me the render time, I always find difficult to get rid off the noise using the volumetrics effect.
I used only one IES light which made the scene very light, I also used single bounce scattering on the Volumetric material which saved a lot of time.
The time was 2min 10 sec/frame on each rendernode at 4K, 12passes+ Noise reduction (each rendernode uses 2x 2690v3 xeons)
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Interesting,it's a very good render time. I have to do more test with the volumetrics.
One more things, are the particles added in post?
Cheers.
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The particles were rendered in Nuke , mostly for speed (DOF, motion blur takes time on raytrace renders) and safety (if i need to change something it will not take 3-4 hours of additional render.
I also uploaded a screenshot of the nuke setup for anyone interested on the particle effects.
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Love it!
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Perfect I supposed that, I am an AE user, I never tried Nuke, I have to do it at some point.
Cool result, I can see how flexible is Corona not only for arch visualisation.
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Corona is great for most 3D rendering applications, it evolved very well. Still missing some options, VDB volumes and particle rendering but I am sure the team will add support at some point.
I still remember corona on the alpha 4 state and I am very pleased on how fast it evolved.
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:)