Chaos Corona for 3ds Max > [Max] Corona Goodies - User Contributions
create iridescent material
statib:
In this case, the pieces are molded, why not just a relief map, but you should use a displacement map (but the render time would be much higher), I decided to model the tiles to give the effect of irregularities.
I tried the image map, because the falloff, so the effect distributes them too regular.
see how in the first picture seems to create a rainbow effect.
however we still will put hand, I think it can be better
maru:
Here's a quick test. You are right, it's best to set a separate map besides falloff. I used procedural noise. I like the effect with very grainy map, looks like oxidized metal.
statib:
this is very nice, the effect is really credible
thanks for your time
maru:
No problem, remember: Corona is a drug! ;)
3DsMaxUser_Corona:
Pardon, but I do not seem to be able to locate CoronaColorMapper. I'm using v6. Can somebody point out my fault?
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