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Topics - philippelamoureux

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[Max] I need help! / Something to randomize uv maps!
« on: 2016-10-18, 08:47:05 »
Do you guys know a good script (3ds max) that could be used to randomize the position of the texture in my uv maps? Could be useful to make dirt maps more random on a bunch of similar objects.
I've tried 2-3 scripts that could offset the texture but they lacked options imo. There must be something out there more efficient, even if I need to buy it. Thanks!

[Max] I need help! / Decals
« on: 2016-09-28, 06:45:35 »
Hi guys!

I'm using unreal 95% of my time nowadays but I've decided to spend more time with corona.
The most annoying thing I find is when I try to add wear and tear to my objects.

In unreal I can use decals. They don't require uv mapping or masks and stuff like that. I can place them wherever I want very conveniently. I can stack 2-3 or even more decals on top of each other.
In corona, is there an easy method like this? Or do I need to have a carefully placed uv map for each decal (or material layer),  have a black and white mask for each details I want to add?

I find that so time consuming. 3ds max slowness doesn't help either I guess. Maybe I'm missing a feature or does it just not exist?

[Max] I need help! / question for the post-prod gurus!
« on: 2015-02-03, 22:38:57 »
soory to bring back an old thread but I'm wondering something. I saved my renders in openEXR 32-bit and made my post work in photoshop with ArionFX. I want to put these images on my website but I noticed pretty much everybody have jpeg... Am i going to have to skip the 32-bits and ArionFX tonemapping for my internet stills? It would suck.

[Max] I need help! / Using Sun + HDRI at the same time?
« on: 2015-01-31, 06:03:46 »
Hi guys, I'm making a day scene and I want to have a nice hdri for my sky but I also want interesting shadows from the corona sun. Is it possible to use both? I don't seem to get very good results. Trying to match the hdri brightness with the sun it just a matter of trying to make them fit well or there is another easier trick? Thank you.

Am I the only one who's material editor is very slow with Corona...1st : my material preview quality is set to the default value (1). Every time I open the mat editor, 3ds max goes ''not responding'' for a few seconds, then all my mats get put in a render takes many many seconds until I can do something. I don't have a super duper pc (i7 2600k, gtx 670, 8gb ram) but I've never experienced that with any other renderer. Am I doing something wrong? My scene has like 30 materials in total.


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