Hi all, I'm having this strange issue where a scene which was rendering water caustics inside Corona 5 is now having issues with Corona 6
I've noted a few variables where if I isolate the pool (pictured) it renders normally after 2 minutes. But when the full scene is loaded, it can sit there for half an hour without any caustics generated, or very tiny dots scattered around the frame (also pictured).
The scene here has glass which doesn't have caustics ticked, and that's pretty much it. Deleting all the glass also doesn't change things. Scene complexity isn't high at all, not that it should matter as it rendered just fine with Corona 5 - same computer, same render times.
Are there any dev mode settings I can tweak to fix this up? Thanks in advance :)