Author Topic: All Color mapping/postproduction feature requests  (Read 75421 times)

2016-05-21, 16:16:52
Reply #45

karamox

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vibrance slider - would be googd adea to add to framebuffer

2016-06-03, 03:40:52
Reply #46

kumodot

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What about the "lens Effects" from Maxwell. That stuff adds amazing atmosphere to the renders.

http://support.nextlimit.com/display/maxwelldocs/SimuLens

http://support.nextlimit.com/display/mxdocsv3/Lens+Scattering
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2016-06-03, 07:33:44
Reply #47

3di

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What about the "lens Effects" from Maxwell. That stuff adds amazing atmosphere to the renders.

http://support.nextlimit.com/display/maxwelldocs/SimuLens

http://support.nextlimit.com/display/mxdocsv3/Lens+Scattering

That would be incredible, also if corona could emulate, or buy vfb+ and implement it that would be amazing.  I havn't tried vfb+ yet, but i've just seen the video and it looks great:

http://www.monotoneminimal.com/vfb

2016-06-03, 14:12:36
Reply #48

agentdark45

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What about the "lens Effects" from Maxwell. That stuff adds amazing atmosphere to the renders.

http://support.nextlimit.com/display/maxwelldocs/SimuLens

http://support.nextlimit.com/display/mxdocsv3/Lens+Scattering

Yes! That's the kind of physical lens algorithm we need in Corona.
Vray who?

2016-06-03, 15:05:02
Reply #49

romullus

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If i'm not mistaken, those are just post processing filters, something similar are in Corona's roadmap for v1.5 already ;]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-06-03, 15:09:19
Reply #50

cecofuli

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2016-06-03, 16:59:36
Reply #51

Juraj

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Glare and Bloom in VFB+ works really nice, quite nifty.
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2016-06-04, 04:19:11
Reply #52

kumodot

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Your Portuguese is worse than my english.
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2016-06-04, 11:38:42
Reply #53

Ondra

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There is SO much to do in the postproduction, that we are seriously thinking about hiring another programmer full time just to do postproduction/tone mapping for Corona.
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2016-06-04, 11:41:12
Reply #54

Juraj

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Hire the guy from VFB+ and integrate it :- D
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2016-06-04, 21:07:16
Reply #55

lacilaci

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There is SO much to do in the postproduction, that we are seriously thinking about hiring another programmer full time just to do postproduction/tone mapping for Corona.

pls make it happen :D this could be awesome!

2016-06-06, 05:40:04
Reply #56

Christa Noel

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Hire the guy from VFB+ and integrate it :- D
that's definitely a hardcore idea, but why not :D

aperture map + light scattering looks cool. someone please create a feature request for that thing

2016-07-12, 17:37:58
Reply #57

Juraj

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- Curve editor. Linear curve editor is nice, and would suffice, but parametric (highlights/lights/shadows/blacks) would be another level, because of ease of use.

- Framebuffer LUT support. Great feature that extends the usability of framebuffer to any kind of post-production feature. It's not just for instagram effects from imitating old polaroid films. But even that is cool ;- )
( alternatively, people with color managed environments would benefit from ICC profile too, but this is secondary )

- White balance compensation. Not just Kelvin, but selecting a spot in image to counter-balance. Just like in real-camera. Both temperature and Tint.

- Better contrast function, similar to CameraRaw. Ideally the same one. Posted a separate thread.

- Glare and Bloom is being worked on, so, that's checked off :- )

- Make the GUI detachable. Unless you work in 21:9 monitor, which 99perc. of users do not, it takes endless space and occupies rendered image. If it's switched off and back on, the framebuffer needs to be full-screened for docking, so this is not very flexibly working.

-Simple button to disable all post-production. On/Off. Absolute must to see the changes, save linearly and not destroy already fine-tuned settings.

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2016-07-12, 17:46:31
Reply #58

SaY

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-Simple button to disable all post-production. On/Off. Absolute must to see the changes, save linearly and not destroy already fine-tuned settings.

2nd that

2016-08-22, 10:46:51
Reply #59

JakubCech

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For me the most needed features (beside already implemented ones) are LUTs - but implemented in such fashion, that user can select whole folder - and then easily switch between them (scroll), see the look, and choose the right one, because choosing one and then browsing t another is just a pain + intensity multiplier.
Another feature would be white balance color picker - this is a killer feature, adjusting separately temperature and tint is just very slow - this would be actually temperature + tint in one adjustable color. PLUS this is totally handy in hand with LUTs as one can adjust color balance to compensate LUTs own lets say too brutal color shift.
Regarding curves, I think a lot better than than direct control are sliders, like having shadows/highlights/blacks/whites (aka CameraRaw) + gamma (overall boost) with curve preview would be ideal from my point of view.