Hello friends,
my name is Ondra (but not Ondra, the lead software developer :) ), I'm new Corona Renderer software developer.
First of all, I would like to express my deepest admiration for your work - visiting the forum's Gallery section and seeing the images you are creating provide true pleasure for the eyes :)
In part of our commitment to continually improve Corona rendering performance, we decided to deeply investigate the issue of Interactive Rendering slowdowns and / or freezes, that some users reported to us. The problem is, that we struggle to reproduce this slowdowns ourselves, so I decided to reach out to you, our dear users, to try to find some clues, which could help us to find the cause of these (potential) issues.
What would really help us is to find some specific cases and / or ideally 3DS Max scenes which manifest this issue, together with information in which version of Corona / Autodesk 3DS Max Interactive Rendering used to work fine (better / faster) and in which version it started to feel slower. If you don't have example scene but you know of some case when the slowdown occurs, please also feel free to write it here. Please describe it as specifically as possible, ideally mentioning version of Autodesk 3DS Max used, version of Corona Renderer, using / having installed additional plugins (and their versions), information about your OS and hardware.
Further if you experience any needless restarts of interactive rendering, or any information (or screen recordings etc.) which you think could be relevant, don't hesitate to mention it here :)
Also feel free to contact me with any additional feedback you'd like to share about your experience by sending me a message.
Thank you very much in advance for taking the time to provide us some clues - your feedback is invaluable, as at the moment, without ability to pinpoint some specific case, we really struggle to find the cause of this problem.
Have a nice day :)
Ondra
P.S. I am aware of the fact, that there are already some topics on this forums dedicated to this issue, but some of them are now really old and we are not sure if the problems mentioned there still persist. Therefore I decided to create this topic to get any relevant information under one roof. :)