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Messages - masterzone

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1
[C4D] Bug Reporting / Re: Force quit C4D after render
« on: 2024-12-23, 18:36:11 »
Same here on my Mac Book Pro M1 Max and Mac Studio...latest corona render, latest Cinema4D 2025.1, latest OSX...

2
Sorry Maru...I agree.
Unfortunately this bug is very annoying and still here from old releases...

3
Hello to all,

I tried to use the new Override Camera settings, I loaded a picture into the Direct Visibility slot with frontal projection. I thought that this settings are used for make an override per camera and its very cool...but...it doesn't works because I got the direct viability of the Camera ad the SKY as well.
I had to disable the direct visibility from the SKY settings otherwise the picture and the sky become mixed...

How does it supposed to works?
Thanks
Alex

4
thanks bnji for your replay. I opened some topics about this issue here https://forum.corona-renderer.com/index.php?topic=42999.msg227850#msg227850 if you remember...

This issue has existed for many versions of the rendering engine but I think only MacOS is afflicted by that. Did you try on MacOS or windows?

5
[C4D] Bug Reporting / Re: Problem with Proxies and 2025
« on: 2024-10-30, 11:58:30 »
Thanks for your replay...yes I'm using a proxy (vrmesh) moved into my assets and re-used many times...
After upgraded to 2025 now I have this strage behavior...
Usually I move my asset from cosmos because the standard applied material (many on the vegetation assets) are very saturated...so some color correction need to be done.

6
My cosmos is fine right now, but if you hit "update" remember to take a look to the desktop, you can see the DMG mounted. You must run the installer by yourself otherwise cosmos will brick.
A very bad software IMHO

7
[C4D] Bug Reporting / Problem with Proxies and 2025
« on: 2024-10-28, 11:42:58 »
Hello to all, I noticed a problem with proxy objects and 2025 with Corona 12 HF2. Some alpha channel texture are not rendered properly as you can see into the picture below. (the flower to the left is converted to poly, other objects are proxy)

This issue happens only with Cinema4D 2025 and not with Cinema4D 2024...I tested on my studio.
I hope this help to investigate.
Alex

here is the file I tested on: www.c4dzone.com/clienti/test.zip

8
I recently installed Sequoia MacOS on my Mac and when I started the installer a Rosetta software is needed for proceed to the installation.
Maybe the time has come to discontinue the use of Rosetta, or to separate the installers...or tell to Chaos developers to compiling the chaos background apps with new SDK.
Just my two cents

9
[C4D] General Discussion / Re: CoronaCore has crashed
« on: 2024-10-11, 12:40:43 »
Have you considered upgrading Cinema4D and Corona Render? It's hard to identify the issue (maybe not enough memory for the scene?) due to outdated versions of both software.

10
It happens to me too, very annoying... I don't know if this issue is related to Corona Render or if something else has changed with the Redshift integration in the viewport... Anyway, this material refresh issue is very annoying.
Alex

11
Please guys....solve the Bloom and Glare stopping during the final VFB render...it totally drive me crazy...Am I the only one this happens to?
Latest release on macOS...

12
[C4D] Bug Reporting / Cosmos Browser need a Quality control
« on: 2024-09-25, 11:29:09 »
For the second time the Cosmos need to be updated...ok, hit to update...prompted to insert my system password (MacOS) and nothing, the cosmos still updating...
The only thingI can do is to manually start the App on the desktop...otherwise the installation will be broken...

A total disaster...


13
thanks...anyway this issue is very annoying, I continue to have the B&G turned off randomly...on final render too...:(

14
it happen me too on macOS some weeks ago. When you will prompted to update the Cosmos, you can find on the desktop the DMG mounted, you have to manually double click on it and start the installer.

Maybe due to a bug of the latest release of the cosmos the installer doesnt automatically start but the background daemon is stopped so you are not able to use cosmos.

Let me know
Alex

15
I'm using Corona 11 HF 1
I'm using the new VFB (usually without special personalized settings on the corona engine)

We continue to have the bloom and glare turned off each time I start the final render or interactive rendering.

A question for you: what kind of platform are you using for test it? Mac or Win? because I think is MacOS related....

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