Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JacopoGrosso

Pages: [1] 2 3 ... 9
1
Gallery / Porsche 911 Targa
« on: 2020-12-15, 22:49:28 »
Porsche model not mine, HDRI & Backplates by Onur Dursun.

2
Gallery / Cape Town Apartment
« on: 2020-11-17, 23:35:29 »
Cosy and bright apartment.
Winter sunny day.

Behance: https://bit.ly/3f1CMpk


3
Gallery / Experience Digital History
« on: 2020-05-24, 15:24:24 »
Hi everyone!
This is my project for my master degree thesis called "experience digital history", in which I studyed how to give life again to Museo Nacional do Brasil, destroyed by fire the 2th of September 2018, with the help of virtual reality and photogrammetry and set up inside Triennale Museum in Milan.

Here is my short "showreel":
- movements recreated in AfterEffects, with camera track, after shooting videos with my phone;
- lights were animated by me (on/off);
- camera with 70° fisheye to give the appereance of first person view;
- the boy was phtogrammed and animated in Mixamo (with vr headset linked afterward);
- statue of wahka was photogrammed inside Egyptian Museum of Turin;
- everything rendered in 3Ds Max + Corona 5;
- rendered with GarageFarm;
- PP in after Premiere Pro.

I'm new to animation world (I never made such a big animation frame-rate) so..please let me know how to improve my workflow :)
Spherical renders: https://kuula.co/profile/jacopogrosso/posts


4
Gallery / Re: The Feast
« on: 2020-05-24, 14:55:59 »
Have you seen "The Platform" movie? It's on Netflix. ;)

I was writing the same :D

5
Gallery / Re: Main living floor
« on: 2018-10-05, 11:18:02 »
If the house is narrow you could use clipping cam setting, so you can put camera even outside with the camera clipping plane inside the house; maybe you could also try to add some dof because it seems a bit flat image

6
Gallery / Re: Open Hand - Le Corbusier
« on: 2018-01-12, 18:14:46 »
I don't understand why nobody commented this great work.
It's awsome, congrats!
How did you do godrays? Volume material or fog?

Hi Jacopo, thanks for the comment.
I used a volume material into the global volume scene setting.

Thank you, this is the union of architecture, art and cgi

7
Gallery / Re: Townhouse Kitchen
« on: 2018-01-12, 17:21:57 »
Beautiful!

8
Gallery / Re: Open Hand - Le Corbusier
« on: 2018-01-12, 17:21:24 »
I don't understand why nobody commented this great work.
It's awsome, congrats!
How did you do godrays? Volume material or fog?

9
Gallery / Re: Polarbrod Commercial Spot
« on: 2017-12-19, 13:22:00 »
Congrats! Great work!

10
Gallery / Lamborghini Centenario Roadster 2017.
« on: 2017-12-19, 12:52:50 »
My latest project.
Check it on Behance to see all HD renders: https://goo.gl/waLYkP
Luca 3D model made in Photoscan + ZBrush.
Rendered in 3Ds Max & Corona.
I worked hard also to reproduce real carbon fiber material, made with no diffuse, only reflection.
Thanks

11
[Max] I need help! / Re: CShading_Shadows in post-production
« on: 2017-11-18, 01:20:54 »
https://corona-renderer.com/wiki/render_elements:
"Shows the shadows (energy subtracted from the image due to shadow ray occlusion). This is the complement to the beauty pass, showing white where there are black shadows. If this pass is linearly added to the beauty pass, it negates the visible shadows. Note that currently the shadows from environment lighting are always shown, resulting in a washed-out pass in typical interior renders."

I read this but I was trying to add shadows to the render.

12
[Max] I need help! / Re: CShading_Shadows in post-production
« on: 2017-11-18, 01:19:32 »
You would use "subtract" blend option in Photoshop to amplify shadows. I would suggest working in 32-bit to get the most accurate response.

Thank you, I found out how to do it with your help!

13
[Max] I need help! / Re: CShading_Shadows in post-production
« on: 2017-11-14, 15:37:13 »
Nobody..?

14
[Max] I need help! / CShading_Shadows in post-production
« on: 2017-11-13, 13:37:00 »
This could be a stupid question but..how can I use this element to add shadows to the beauty pass? I have to substitute the backplate and shadows on the ground would be gone (I have a plane with shadowcatcher addes) if I don't add them.
I'm using Photoshop.

Thank you for your help :)

15
Work in Progress/Tests / Re: Arkin's Tests & WIP Thread
« on: 2017-11-13, 13:22:10 »
The car shading is perfect, but I think the backplate is at different focus from the car.. it seems that the car is high definition and the backplate is no

Pages: [1] 2 3 ... 9