Author Topic: VRScan materials in viewport appearance  (Read 1028 times)

2022-10-28, 09:44:08

cgiout

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Hello guys.
Anyone could help me understand why objects with vrscan mats applied appear transparent into viewport?
And how to disable it?

Screenshot_1

Thanks for any help
Raf

2022-10-28, 10:27:04
Reply #1

Juraj

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Yeah, this is worthy of some fix. Maybe the Shader could extract some small albedo texture and just map it for rough appearance. Anything but this ghosting.

Could mods move this to Feature Request section if it's not a bug?
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2022-10-28, 10:37:44
Reply #2

romullus

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I think it's a bug. The devs are aware of this and probably already working on a fix. Meanwhile try to disable transparency in the viewport settings and see if the issue goes away.

https://forum.corona-renderer.com/index.php?topic=38230.msg205098#msg205098
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2022-10-28, 20:21:56
Reply #3

cgiout

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I think it's a bug. The devs are aware of this and probably already working on a fix. Meanwhile try to disable transparency in the viewport settings and see if the issue goes away.

https://forum.corona-renderer.com/index.php?topic=38230.msg205098#msg205098
Thank you for the hint!