Author Topic: different material mapping between IR and full render  (Read 4144 times)

2022-01-19, 12:00:41

4b4

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Hello

I'm getting a different result between the IR and final render.

Material is applied using cubic projection and via a selection tag.

Full-speed non-debug version
Build timestamp: Aug  3 2021 16:40:22
Version: 7.0
Cinema version: R21.207 Cinema 4D (mutli-license)
Plugin status: Plugin successfully loaded


2022-01-20, 10:04:30
Reply #1

mmarcotic

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Hello,

would it be possible to send us this scene to investigate? You can use the private uploader or dropbox.

Thanks,
Jan
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2022-01-20, 12:10:51
Reply #2

Beanzvision

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2022-01-20, 17:51:06
Reply #3

4b4

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Thanks Bengamin and Jan

I realised what the issue was when stripping down the scene to send to you - I had the geometry with the tiles duplicated. If the scene might still be of use I'm happy to send it but this one might need to go down as operator failure on my part.

2022-01-21, 09:24:45
Reply #4

mmarcotic

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Hello,

you got me worried a little there. Glad this was resolved.

Thanks,
Jan
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