Author Topic: RACESERVICE  (Read 2328 times)

2021-11-25, 11:22:23

colorsponge

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Hello Guys! It's been a while i don't share any work here.. so i thought it would be good to come back to the good practice of sharing hehehe

This is something I've been working on the last month, A full CGI set based on the real location RACESERVICE garage.

It's done in max using just an HDRI, no substance painter, no Quixel mixer.

I'm planning to keep doing renders in this scenario, with different lights conditions using the latest corona Sun/Sky, which imho its fantastic.

There are more to come! i hope you like it





OVECARST-03-0-00-00-00" border="0

OVECARST-02-0-00-00-00" border="0

OVECARST-01-0-00-00-00" border="0

NIGHT-0-00-00-00-1" border="0


Clay images:

OVECARST-01-clay" border="0

OVECARST-02-Clay" border="0

OVECARST-03-clay" border="0

RACESERVICE-POSTER-CLEY" border="0

2021-11-25, 14:24:30
Reply #1

aaouviz

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I saw these on Instagram yesterday, absolutely amazing work. Well done mate.

You're really doing Corona a great service...these are top notch and as good as I've seen. They have such a lovely photographic touch to them. I wonder how much post-pro is applied? The noise you've applied looks perfect for this scene.

I often see Johannes' work and think it'd be worthwhile to make the switch over to Fstorm, but these images prove it's not the renderer, it's the (brilliance of the) artist.

Again, well done.
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2021-12-06, 15:25:11
Reply #2

colorsponge

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Thanks aaouviz for your kind words, i really appreciate it.

I wanted to share more final renders of my full cgi scene.


You can check also some behind scenes here https://www.behance.net/gallery/131093217/RaceService

i hope you like it!

























2021-12-06, 16:42:59
Reply #3

fflasshh

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Fantastic images!
That concrete floor shader is great, very realistic. Is that self-made, or did you downloaded is somewhere else?

2021-12-06, 17:57:48
Reply #4

colorsponge

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Thanks fflasshh!

Lets say is my own developed ground, using a bunch of textures from RDTextures , friendlyshade and megascans. it took me 5 days to get it done, going back and forth trying to have a a good quality in all the views possible, far , mid and close distance.


2021-12-06, 19:49:34
Reply #5

GraceKellyPerfect

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Beautiful car and renders. Very nice.

2021-12-08, 00:06:10
Reply #6

IYAWA

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Always looking forward to your posts. And this is super amazing as always. I was wondering how you approach color grading. Do you apply a custom lut in corona to make it so cinematic?, Do you create a raw look and grade in resolve or other post production software or both. Would love some insight into your workflow for achieving such cinematic quality.

2021-12-08, 16:42:32
Reply #7

aldola

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