Author Topic: Corona Renderer 7 for 3ds Max released!  (Read 626 times)

2021-07-21, 17:07:28

TomG

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Corona Renderer 7 for 3ds Max released!

Greater realism in your materials with less work from you thanks to the new Physical Material; get a physically realistic result for your sky including at different altitudes, and with a fast and easy aerial perspective; render from 5 to 50% faster; all this and more in Corona Renderer 7!

Full details and download: https://blog.corona-renderer.com/corona-renderer-7-for-3ds-Max-released/


Some of the highlights:

- New Physical Material
Three words that bring a world of benefits to you, including:
  • Clearcoat for realistic varnish and laquer with no need for layered materials
  • Sheen for realistic fabrics, again with no need for layered materials or shaders
  • 35 builtin presets of the most common materials you will need
  • Industry-standards like Roughness and IOR (with option to use Glossines and/or Specular at the material or scene level if you want)
  • Mapped Metalness workflow
  • Improvements to glass (get frosted glass even in Thin mode!)
  • Less chance to accidentally create unrealistic, non-physical materials (no more plastimetal ;) )
  • And more!

- Updated Corona Sky
The "Improved" sky has been renamed to the PRG Clear Sky, and brings with even more realism and control:
  • Altitude lets you specify if your scene is at sea level, seen from the top of a skyscraper, or on top of a mountain.
  • Volume Effect lets you quickly create an aerial perspective effect, which renders super quickly too - now those mountains, trees or skyscrapers in the distance will fade pleasingly into the atmosphere
  • Turbidity lets you control how clear or overcast the sky is
  • Horizon Blur has now been enabled for this sky model, and adjusted to work well with the two new parameters

- Numerous rendering speedups which will give you a 5 to 50% boost in rendering speed (see the blog for the breakdown of each individual speedup we've worked on). We also now load proxies and textures in the background, which significantly speeds up how quickly you can start working on a scene after opening it
- Updated Material Library with a new category, Masonry, and updates to the Metals and Woods categories to include materials based on the new Physical Material. Carpets, Flooring, Concrete, and Ceramic Tiles categories have also had updates to use the new Physical Maeterial, e.g. to add things like Sheen to fabrics
- Updated Corona Converter to take advantage of the new Physical Material
- Improvements to 2.5D Displacement
- And more!

For those of you who have tried Corona before and your 45-day trial expired, we've automatically refreshed the demo period to give everyone an extra 14 days so you can try out all the new features! Simply download and install Corona Renderer 7, and you can activate the refreshed demo period right from within 3ds Max. Enjoy!

Remember, you can read about this release in detail over at https://blog.corona-renderer.com/corona-renderer-7-for-3ds-Max-released/