Author Topic: Material Converter unusable  (Read 859 times)

2021-04-06, 08:12:02

aaouviz

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The latest daily build for Max really f**ks up the scene materials when using the corona converter. It's basically unusable now whereas previously it worked perfectly...

I figure it's got something to do with the converter being a bit confused about when to apply metal/non-metal to legacy materials.

I can show some example if you wish, but hopefully this has already been discussed or discovered?

2021-04-06, 08:28:23
Reply #1

cjwidd

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Usually better to just go ahead and post example images / video, if not just because other users might not yet be familiar with the issue as you've described it.

2021-04-06, 08:46:53
Reply #2

aaouviz

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Sure thing. Please see attached... I'll make another post showing the materials compared.

2021-04-06, 08:53:47
Reply #3

aaouviz

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Further info.

I used (what I deem to be) the default settings for material conversion... also attached

2021-04-06, 12:42:37
Reply #4

LorenzoS

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Same problem here.

2021-04-07, 09:20:48
Reply #5

rowmanns

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Hi Guys,

We're working on improving the converter as currently there are a few issues as you've noticed.

Would you be able to send over this scene (pre conversion) so we can make sure it converts these materials correctly?

Cheers,

Rowan
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2021-04-07, 16:39:28
Reply #6

GeorgeK

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(Report ID=CRMAX-424)
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