Hi all!
Wanted to ask what are the major differences, and advantages and disadvantages, of using Distributed Rendering vs Backburner for rendering animations. I've pretty much always used Backburner, so that each machine renders its own frame in its entirety, with DR for stills so that all machines can help out on the one image.
In some initial testing (just a short 25 frames out of a test scene), DR seems slower than BB, and I think this is due to sending the scene afresh for every frame with DR, while the scene is sent just once at the beginning of the job when using BB? There'd also be sending the image updates across the network, but I think that would be a much smaller addition to the time?
Would there be any plus points to using DR vs BB? Any way to optimize for using DR?
Thanks!
Tom