The best part is ...
“Accelerated ray tracing is a game changer that will massively disrupt GPU rendering,” said OTOY CEO Jules Urbach. “It is a major reason why OTOY is merging Brigade and OctaneRender 4 next year, which will bring real time cinematic path tracing to both Unity and Unreal Engine.
''next year'' in Otoy's timeline probably means a decade in ours. We'll see.