Author Topic: Daily Builds 1.5  (Read 114048 times)

2016-08-25, 21:33:33
Reply #345

Juraj

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"Pre-run 3ds Max" - will this be included in the daily build? Can't wait to have this implemented.
With Vray DR simple scenes are starting almost instantly on the render nodes. With Corona we have to wait for Max to load.

Is this some new Vray thing ? Sounds quite practical :- ) For me it's usually 5 +/- minutes before slaves actually join.
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2016-08-25, 21:39:56
Reply #346

Ondra

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we have it working internally, will be released in about 14 days
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-25, 22:38:33
Reply #347

SaY

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Is this some new Vray thing ? Sounds quite practical :- ) For me it's usually 5 +/- minutes before slaves actually join.
Not too new, vray has is since 2002 or 2003 :)

2016-08-25, 23:59:03
Reply #348

Juraj

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I am dumb, you're right, that's the max icon :- D
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2016-08-26, 00:03:14
Reply #349

Buzzz

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Hi,

The lasted daily builds is good for animation?

Regards.

2016-08-26, 09:53:35
Reply #350

alexyork

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we have it working internally, will be released in about 14 days

Hey Ondra, not sure if this has already been discussed but are there plans to implement a simple checkbox system for DR servers in the dialog?
Alex York
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RECENT SPACES
recentspaces.com

2016-08-26, 10:13:25
Reply #351

Ondra

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yep, we will also improve the DR interface
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-26, 10:15:42
Reply #352

alexyork

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yep, we will also improve the DR interface

Awesome. Look forward to that, and the pre-loading thing too.
Alex York
Partner
RECENT SPACES
recentspaces.com

2016-08-26, 21:09:17
Reply #353

Flavius

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Aaaa, yes! Denoising on the passes! 90% of the times I use the reflection pass to add contrast to the image and boost some reflections, and now that it can be denoised is awesome! <3

I've been playing with the Bloom and Glare, so far so good, and it's nice they are on a separate element so they can be composited later on in post, but the BEAUTY render already has the effects burned in the image. Cshading as well. So, sorry if I sound silly but maybe we need a checkbox to include/not include the Bloom'n Glare in the main render ?

Thanks!

P.S. I've never imagined a new version of a software would get me excited but Corona always surprises me. ADSK should learn what a proper NEW version means.

2016-08-28, 22:27:54
Reply #354

Ondra

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try using separate beauty element (there is one now) with unchecked "apply bloom and glare"
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-29, 11:26:53
Reply #355

Tanakov

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try using separate beauty element (there is one now) with unchecked "apply bloom and glare"

I know its quite much, but can you consider making beauty element bit more complex? I wonder if it is possible to give it separate highlight compress and exposure, or a checker "dont use any compression'. That way I can have linear and non linear image at the same time.
Using Corona since 2014-01-02
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2016-09-02, 00:06:21
Reply #356

Bormax

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Hello,

Using latest build (2016-08-25) noticed that CoronaMix map works differently compare to the older builds. Please, check attached pictures. Material setup for both renders is the same, pictures rendered with builds from 2016-08-25 and 2016-08-15.
Had problem with trees working on my latest project because for leaves color variation I used CoronaMix map the same way as in attached example.

2016-09-02, 01:47:34
Reply #357

Ondra

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yes, the behavior was changed so now it works the same as photoshop ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-09-02, 14:13:53
Reply #358

maru

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Yup, it was listed in the changelog.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-09-02, 18:24:07
Reply #359

Ondra

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new daily with interactive light mixing is out!
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)