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Topics - Beanzvision

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Tutorial: Corona for Cinema 4D Physical Material, Part 05 - Basic Metal

Learn how to create a basic metal material, in part 5 of our ongoing series about the new Physical Material.

Tutorial: Corona for Cinema 4D Physical Material, Part 04 - The Clearcoat Layer

Learn how to work with the Clearcoat Layer, in part 4 of our ongoing series about the new Physical Material.

Tutorial: Denoising in Corona Renderer for Cinema 4D

Denoising lets you render for less time (or less passes) by cleaning up noise that remains in the image. In this video, we'll go through all the denoising options in Corona so you can choose the one that is right for you!

Tutorial: The Fisheye Lens Projection in Corona Renderer for C4D

Learn how to get great fisheye renders, and control the result.

[C4D] Bug Reporting / Please read before posting
« on: 2021-03-18, 11:59:02 »
Hello Coronauts!

Before reporting bugs and crashes, please use the search option this site offers to avoid making duplicate threads.

Not sure what to report or where? You can find this information on our helpdesk guide below:

Thanks! ;)

Hello requesters,

Before making a feature request, please use the search option this site offers to avoid making duplicate threads.


Tutorial: Corona Renderer For Cinema 4D - The "Use Cinema 4D color space" Toggle

This tutorial covers the "Use Cinema 4D color space" toggle - normally you can ignore it and leave it set to the default of "on", but you may need to know about it if you need to precisely match a render from Corona 5 or earlier, or to match results from 3ds Max or the Corona Image Editor. If any of those apply, then this tutorial is for you!

Tutorial: Corona Renderer for Cinema 4D - The New Sun and Sky

In Corona Renderer 6, a new Sky model was introduced which gives a more realistic result, supports the Sun going below the horizon for dawn/twilight results, and enables multiple procedural Suns and Skies to be added for use in LightMix.
Learn about all of these new features in this tutorial!

Tutorial: The Node Material Editor for C4D

In this tutorial, we take a very in-depth look at the Node Material Editor, something unique to both this particular version of Corona, but also unique in Cinema 4D too!

[C4D] Tutorials & Guides / Tutorial: Resume Render in C4D
« on: 2020-12-11, 10:43:54 »
Tutorial: Resume Render in C4D

In this tutorial, we'll cover the various ways to use Corona's Resume Render functionality in Cinema 4D.

Work in Progress/Tests / Wip's n sh*t ;)
« on: 2018-09-21, 22:34:59 »
A collection of renders, wips, tests and all things C4D.

[C4D] Feature Requests / Exclude option for bloom and glare
« on: 2018-08-08, 11:08:49 »
Exclude box or render tag for ignoring bloom and glare on certain lights/materials/objects.

Gallery / The Pond
« on: 2018-07-06, 22:49:08 »
Created with Cinema 4D, rendered with the obvious.

[C4D] Resolved Feature Requests / Material Include / Exclude
« on: 2018-06-13, 11:43:56 »
It would be nice to have materials supported for the material override include/exclude list. Good for working with material selection tags and saving the user to "split" the geometry in order for them to add it to the list. ;)

So I'm deliberately trying to generate fireflies for an article and after installing the latest db, I'm getting a day for night type render. Yet, with fireflies. All mats are loaded including the HDRI. The vfb has no exposure change that might underexpose it. Kinda strange...I'll upload the scene shortly.

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