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Topics - TomG

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1
News / Chaos Corona 8 for 3ds Max (Hotfix 2) released
« on: Today at 13:37:49 »
This hotfix addresses two specific issues, all Corona for 3ds Max users are recommended to download it.

Download now: https://corona-renderer.com/download

The issues are:
- a fix for a crash if the render engine was swapped to Corona when not logged in to the Chaos License Server
- a fix for an issue where a black environment combined with non-black environment overrides could lead to NaNs.

There are no other changes.


2
We're pleased to announce the release of Chaos Corona 8 Hotfix 1 for both applications, details are below.
Download now: https://corona-renderer.com/download

Chaos Corona 8 for Cinema 4D (Hotfix 1)
This release brings compatibility with Cinema 4D R26/S26, and the following bug fixes:

Scatter
  • Fixed problem with Avoid collisions in Chaos Scatter not working with Decals
macOS
  • Fixed import of some Cosmos materials on macOS
  • Fixed problem with missing close button in About dialog in S22 on macOS
  • Fixed crash when using Cosmos on macOS when both Corona and V-Ray are installed
  • Fixed crash when using search in Cosmos browser on macOS (this was changed on server side)
General Bugfixes
  • Fixed errors reported in command line version of Cinema 4D when loading Corona
  • Fixed issues when using ColorPicker in Corona VFB with linear percent value types
  • Fixed issues (Non-Standard Format error) when loading different types of LUTs
  • Cosmos materials are now imported with correct scale when using triplanar mapping
  • Fixed problems with importing Cosmos objects when path to assets download directory contains localized characters
  • Fixed normal map evaluation on Corona Proxy
  • Fixed flipped "Offset V" when using Corona bitmap with UVW mapping on Corona decal
  • Partially fixed problem where switching from viewport camera to Corona camera could reset camera tone mapping pipeline


Chaos Corona 8 for 3ds Max (Hotfix 1)
This release contains the following bug fixes:

Scatter
  • Fixed issue where using Unpack option of the installer from network drive did not unpack Scatter
Tone mapping
  • Fixed UI delay issue when using tone mapping in Camera with operator-animated keys
  • Fixed issue where right-clicking at the numerical value of spinbox led to reset of the value
  • Fixed issue where resetting opacity of LUT could reset selected LUT file
  • Fixed issues (Non-Standard Format error) when loading different types of LUTs
  • Tone mapping pipeline is now created in every scene, without need to interact with it first, allowing users to access it from MAXScript
Cosmos
  • Updated Cosmos service shipped with Corona installer
General/Bugfixes
  • Fixed issues when using ColorPicker with linear percent value types
  • Fixed crash when changing 3ds max 2023 theme
  • Fixed issue where switching the renderers can crash after loading saved custom defaults
  • Fixed issue where user can't import models from Cosmos when download folder contains non-ascii characters
  • Fixed tyFlow crash when the input mesh is empty
  • Fixed color temperature gamma issues in Color Picker
  • Fixed issue where clicking on temperature or albedo in Color Picker without changing their values would change the color
  • Fix of issue with Color picker, when albedo and color temperature were changing even though they did not change
  • Color Picker, fixed changing of values when clicking on spinbox value boxes
  • Color Picker, fixed changing of color palette position when clicking into spinbox value boxes
  • Fixed Corona objects (Light) being broken in some specific scenes where 3dsmax does not provide version information for an unknown reason
  • Clicking "None" in IES rollout of CoronaLight now correctly opens the corona IES folder
  • Fixed crash when expanding track view of camera with animated tone mappping override
  • Fixed, Distance Map doesn't update when rendering a sequence
Other
  • Added support for Phoenix 5

Download now: https://corona-renderer.com/download

3
News / CGarchitect.com is now part of the Chaos family
« on: 2022-05-26, 18:05:13 »
CGarchitect.com is now part of the Chaos family. Starting today, all user accounts are free and open to everyone in the archviz community!

Click here to sign up today: https://www.cgarchitect.com/
Read more about the news: https://www.cgarchitect.com/features/articles/c9b01f8a-cgarchitect-joins-the-chaos-family

4
News / Recording of the Corona 8 Webinar is available now
« on: 2022-05-03, 18:10:56 »
Covering both 3ds Max and Cinema 4D, the recording of our Corona 8 Live Webinar is now available on our YouTube channel!



5
Just so you didn't forget! Come join us for a walkthrough of the major new features in Corona 8, covering both Cinema 4D and 3ds Max, and with time for Q&A! You will need to register, so head to https://corona-renderer.com/webinar-chaos-corona-8 to read more about what we'll cover and to sign up!

6
News / Chaos Corona 8 for 3ds Max and Cinema 4D released!
« on: 2022-04-13, 17:12:16 »
Chaos Corona 8 for 3ds Max and Cinema 4D released!

Cosmos, Scatter, Decals, ACES OT, new Tone Mapping, Slicer, Curvature, Cryptomatte, and more! All this makes Corona 8 the largest release ever in terms of new features - full details and download: https://blog.corona-renderer.com/chaos-corona-8-released/


  • Chaos Cosmos – Instant content for your scenes, at no charge, accessible within your 3D software.
  • Chaos Scatter – Add rocks, plants, and other details to your scene with ease.
  • Corona Decal – Easily add surface details or imperfections, including displacement, from within the 3D viewport, reducing the need to fiddle with UV placement, making it the best-in-industry solution for decals that we know of.
  • ACES OT – just one of the new operators in the Tone Mapping stack, but we’re calling it out on its own as it’s one we are sure you will love. No settings required, just enable it and enjoy the final look this gives your image.
  • Customizable Tone Mapping in the VFB – More realistic results with greater customization options, as you can now create your own customizable stack of tone mapping controls.
  • Corona Slicer – Create easy cutaways that can be animated, which are faster, more forgiving on topology, and have none of the instability of geometry-based booleans.
  • Corona Curvature map – Add dirt or wear-and-tear to objects with ease.
  • Cryptomatte support – A masking option that works with motion blur and depth of field, to make post-processing easier than ever.
  • Adjustable PBR reflection tail – Even more realistic materials allowing for “softer” reflections without the blurriness of Roughness/Glossiness.
  • Caustics Include/Exclude control.
That’s so many features even this Quick List is not that quick!

For this release, everyone gets a full 45-day trial period, even if you have used a 45-day trial before, to give you time to try out all the new features!

Remember, you can read about this release in detail over at https://blog.corona-renderer.com/chaos-corona-8-released/

7
Chaos Corona 8 (Release Candidate 4) is out now, for both 3ds Max and Cinema 4D!
Everyone with an active license has access, and the downloads are in the usual locations. Please note that we have moved to a new licensing system – for those who are just getting set up on the new licensing system for the first time, please visit https://support.corona-renderer.com/hc/en-us/articles/4625494310289 for 3ds Max and https://support.corona-renderer.com/hc/en-us/articles/4625890586385 for Cinema 4D for how to activate the new licensing, and how to contact us if you experience any difficulties.

Downloads:
https://forum.corona-renderer.com/index.php?topic=33839.msg196936#msg196936 for 3ds Max or
https://forum.corona-renderer.com/index.php?topic=34088.msg196952#msg196952 for Cinema 4D

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing. This is expected to be the final major RC before release, meaning this is the last opportunity to test and give feedback.

Here are the major features in Corona 8:
  • Chaos Cosmos: instant models, materials, HDRI skies, and Scatter presets to drop into your scene
  • Chaos Scatter: Add rocks, plants, and other details to your scene with ease
  • Customisable Tone Mapping: Create your own customisable stack of tone mapping controls, which includes the ACES OT parameter added since the previous RC
  • Decals: Easily add surface details or imperfections, which can include displacement
  • Slicer: Create easy cutaways that are faster and have none of the instability of real-time booleans
  • And more!
You can find the complete changelogs at
https://forum.corona-renderer.com/index.php?topic=33839 for 3ds Max, or
https://forum.corona-renderer.com/index.php?topic=34088 for Cinema 4D

--------------------

Please test as much as possible and report your findings to us, so that we can make Corona 8 ready for release as quickly as we can! You can tell us about any issues by following the links below:

3ds Max
Start a new thread at https://forum.corona-renderer.com/index.php?board=2 or
Submit a ticket - https://corona-renderer.com/link/contact-support

Cinema 4D
Start a new thread at https://forum.corona-renderer.com/index.php?board=36
Submit a ticket - https://corona-renderer.com/link/contact-support


8
Chaos Corona 8 (Release Candidate 1) is out now, for both 3ds Max and Cinema 4D!
Everyone with an active license has access, and the downloads are in the usual locations.
Please note that we have moved to a new licensing system – you will find instructions at the end of this post if you have not been following along with Daily Builds.

Downloads:
https://forum.corona-renderer.com/index.php?topic=33839.msg196056#msg196056 for 3ds Max or
https://forum.corona-renderer.com/index.php?topic=34088.msg196058#msg196058 for Cinema 4D

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing.
Here are the major features in Corona 8:
  • Chaos Cosmos: instant models, materials, HDRI skies, and Scatter presets to drop into your scene
  • Chaos Scatter: Add rocks, plants, and other details to your scene with ease
  • Customisable Tone Mapping: Create your own customisable stack of tone mapping controls
  • Decals: Easily add surface details or imperfections, which can include displacement
  • Slicer: Create easy cutaways that are faster and have none of the instability of real-time booleans
  • And more!
You can find the complete changelogs at
https://forum.corona-renderer.com/index.php?topic=33839 for 3ds Max, or
https://forum.corona-renderer.com/index.php?topic=34088 for Cinema 4D

--------------------

Please test as much as possible and report your findings to us, so that we can make Corona 8 ready for release as quickly as we can! You can tell us about any issues by following the links below:

3ds Max
Start a new thread at https://forum.corona-renderer.com/index.php?board=2 or
Submit a ticket - https://corona-renderer.com/link/contact-support

Cinema 4D
Start a new thread at https://forum.corona-renderer.com/index.php?board=36
Submit a ticket - https://corona-renderer.com/link/contact-support

Note: If asked to update the Cosmos browser, please do so, but for RC 1 be sure to close and re-open the Cosmos browser after the update (this restart of the browser will not be required in the next RC)

--------------------

The New Licensing

If you have been keeping up with the latest Daily Builds, you will already have set yourself up on the new licensing and no further action is required.

For those who have not been following along as the changes arrive and trying out the dailies, here is the information you will need to set up your licensing for the first time:
  • This is the same licensing mechanism that is used in V-Ray and other Chaos products
  • Install the Release Candidate
    • Please note that the Licensing Server is mandatory - if you use a Custom install, be sure to have this checked (it will be preselected by default). Please note that Custom Install may be selected for you where an Update is not possible - this is normal, and expected. If installing Corona for the first time then the Typical installation option will automatically include the Licensing Server without any additional action from you.
  • Open 3ds Max or Cinema 4D, and select Corona as your active render engine
  • Open the render settings - if you see those settings, you are done! Stop here, and enjoy using Corona :)
  • If you do not see the render settings (the UI will tell you there is no license with the instruction to go to the About tab, or the panels may be blank), and you have an active Corona license then:
    • In 3ds Max: go to Render Setup > System > About Corona and click “Activate license”
    • In C4D: go to About > Corona and click “Activate license”
  • If you have an active Corona license and have signed in to your Chaos account before, you are done - your license is now activated
  • If you have an active Corona license but have never signed in to your Chaos account before, you will be given a message that the Licensing Server is not running or you are not signed in - click the “Open Licensing Server” button to run it, sign in if requested, and you are done!
  • If you do not have an active Corona license, after clicking “Activate License” you will see a pop-up informing you that you do not have a license - click “Activate Trial” in that pop-up to continue
  • This will take you to the login screen for your Chaos account in your browser - please login using your username and password
  • If you already have a Chaos account:
    • Sign in with your registered email and password (the same you’ve been using to activate Corona or other Chaos products so far)
    • Once logged in, your trial is activated and you can click “Retry” in the licensing pop-up, and you are done!
    • If you do not already have a Chaos account:
    • Create a new account from the web page, rather than signing in
    • You will receive an email, click “activate account” there
    • This automatically activates the trial and you can return to Corona and click the “Retry” button in the licensing pop-up, and your license is now activated
Note: You may have to wait 10 to 15 seconds before clicking the “Retry” button in the steps above


9


Merry Christmas, Coronauts! We hope you all have a wonderful holiday season and a great New Year!

We rounded out the year by choosing a winner from the many awesome entries in our Christmas Contest, and that winner is... Studio403! You'll find their image used in this year's Christmas banner, and you can see the original over on their Instagram at instagram.com/lestudio403/

We also want to announce that our office will be closed on Monday December 20th and will reopen on Monday January 3rd – support will be limited during this time.

10
News / Planned Forum Maintenance, Nov 23rd 2021
« on: 2021-11-22, 17:16:34 »
A heads up - there will be some planned maintenance on the Corona Forum tomorrow (Tuesday Nov. 23rd). This will begin at 7am CET (Prague time) and should only take 30 minutes. After completion, there should be no visible changes, and no changes to functionality. Thanks for your patience!

11
Corona 8 in 2022 will be a release like no other: new tone mapping, decals, Chaos Scatter, Chaos Cosmos, changes for new subscriptions — even a new logo! Let's explore it together in our latest blog post:

https://blog.corona-renderer.com/corona-in-2022-new-features-visuals-licensing-and-more/

12
News / Corona Renderer 7 for Cinema 4D (Hotfix 2) released
« on: 2021-09-27, 15:32:50 »
Corona Renderer 7 for Cinema 4D (Hotfix 2) released

This release provides compatibility with Cinema 4D R25, and the following bug fixes:
  • Corona node editor now supports drag&drop from new Cinema 4D Asset Browser
  • Fixed Team Render crashing in older versions of Cinema 4D
  • Fixed problem with Corona node editor showing incorrect preview in documents using linear input color profile
  • Fixed IR crash in scenes with cloner containing multiple subobjects in multi-instance mode

Download now from https://corona-renderer.com/download


13
The Corona Renderer website, purchasing system, and license server will be down for planned maintenance, lasting an estimated 2 to 5 hours on Sunday September 19th, beginning at 3pm Prague time.

We apologize for any inconvenience.

This maintenance will migrate the website to a new content management system. Once complete, you will only notice very minor changes to the look of the site, and no change to the purchase and licensing processes.

This change will allow us to much more easily update the website in the future, so that we can keep it up-to-date more quickly going forward. We appreciate your patience while we perform this maintenance!

14
News / Corona Renderer 7 for Cinema 4D (Hotfix 1) released
« on: 2021-08-18, 20:16:16 »
Corona Renderer 7 for Cinema 4D (Hotfix 1) released

This release fixes the following specific issues:
  • Fixed conflict with some other renderers caused by usage of the same dependency libraries
  • Fixed problem with Corona Bitmap not working with absolute paths in R14
  • Fixed problem with material library download occasionally not starting when installing on macOS

Download now from https://corona-renderer.com/download



15
News / Corona Renderer 7 for 3ds Max (Hotfix 1) released
« on: 2021-08-12, 16:57:39 »
Corona Renderer 7 for 3ds Max (Hotfix 1) released

This release fixes the following specific issues:
  • CoronaSky - fixed the model tooltip incorrectly stating that the PRG Clear Sky model does not support turbidity
  • CoronaNormal - fixed the text “Add gamma to input” being clipped a bit from the right
  • CoronaDisplacementMod - fixed the “displacement quality” and “subdivision quality” radio buttons being treated as a single group (i.e. only one of the 4 could be selected at any given time)
  • Fixed occasional crash when light intersects another geometry
  • Added proper error message when trying to use a UHD cache file generated from an older Corona version (note that this scenario is not supported)
  • CoronaPhysicalMtl - Fixed incorrect TAB order in advanced rollout
  • Warning message about VRayHDRI/VRayBitmap now correctly uses either name according to the currently installed version of V-Ray (the VRayHDRI map has been renamed to VRayBitmap in latest V-Ray version)
  • Fixed display/input/output gamma values not being properly rounded to 2 decimal places when being written to max log file
  • Fixed crashes caused by Wind Binding modifier
  • CoronaRoundEdges  - Added tooltip for the samples parameter
  • Fixed crashes with ForestPack 5
  • Fixed some DLLs not being properly removed when uninstalling v7 that was previously installed over an older version
  • Fixed Corona Converter not working properly with V-Ray version 3 installed
  • Fixed Corona Converter firing asserts when converting V-Ray materials
  • Fixed -h and --help parameters not working when running the installer from the command line
  • Fixed displacement modifier ignoring the global displacement switch
Download now from https://corona-renderer.com/download

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