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[Max] General Discussion / Re: Corona Bump is so broken
« on: 2023-05-20, 17:42:34 »
I'm not sure if this was mentioned before but Renderman fixed it using a "Bump to Roughness" map that makes sure you will get good result from any distance.
also the recent update for VRay For Maya seems to introduce similar solution and according to Vlado when I've asked if it is the same and when we will see it in Max her replied
" It is the same concept, yes - although the implementation is different. It is still experimental; if it works well, we will add it to other integrations."
https://docs.chaos.com/display/VMAYA/VRayBump2Glossiness
also the recent update for VRay For Maya seems to introduce similar solution and according to Vlado when I've asked if it is the same and when we will see it in Max her replied
" It is the same concept, yes - although the implementation is different. It is still experimental; if it works well, we will add it to other integrations."
https://docs.chaos.com/display/VMAYA/VRayBump2Glossiness