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Messages - maru

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12121
- next adaptive step will sample any pixels with difference larger than 0.02 with additional 4 subdivs set in subdiv AA
- and two more adaptive steps will proceed looking for any pixels with difference larger than 0.02, and keep refining them using 4 more AA subdivs

Wouldn't it be better if apart from "initial subdivs" there would be another value for MAX additional subdivs? So there would be initiall pass with 4 subdivs and in the next pass each pixel would be sampled with 2,3 or 4 subdivs (but not more), depending on how much is needed to reach the threshold. So some pixels that don't need to be subdivided 4 times would be sampled faster. Anyway, I know it's still probably a temporary solution and Keymaster will do his magic. :)

12122
I am doing this now. Just started setting up some random flying objects when I saw the word "adaptivity". :)

And in Aug 20 2013 21:58:35 the names for parameters are:
-initial samples
-passes
-adaptive thresh.

Which is kind of self explanatory.

12123
Gallery / Re: Vegitation first test
« on: 2013-08-21, 10:21:21 »
And remember to use pt+pt only with pt samples: 8 or so.

12124
Work in Progress/Tests / Re: Bed Wip
« on: 2013-08-21, 09:56:10 »
What a cute little bed. ;)

12125
[Max] I need help! / Re: help.......!
« on: 2013-08-20, 19:26:26 »
You need to add a light or light emittin material to your scene and everything will be allright. :)

12126
It is also useful if you simply want to bake a texture without switching to scanline, which would also require setting up a new material.

12128
[Max] Resolved Feature Requests / Re: Material Library
« on: 2013-08-19, 21:50:09 »
I think there is risk that materials made today would look totally different in future release. :)

12129
General CG Discussion / Re: Free HDRIs
« on: 2013-08-19, 14:32:52 »
Thanks.

12130
General CG Discussion / Free HDRIs
« on: 2013-08-19, 10:43:18 »
Maybe you will like some of them.
http://hdrmaps.com/freebies

Is it a good idea to share stuff here? Or maybe in another section?

12131
Gallery / Re: gatorade
« on: 2013-08-17, 09:56:12 »
Simple yet effective. And no glossiness involved. Wow.

12132
Why not use corona scatter with geometry?

12133
Gallery / Re: cecofuli [Gallery]
« on: 2013-08-15, 22:27:35 »
This towel looks better but it looks as if it was made of concrete or very very rough. :)

12134
Off-Topic / Re: My Little Pony: Friendship is Magic
« on: 2013-08-15, 22:22:57 »
I was expecting a shocker at some point.

12135
Gallery / Re: Vray USB Dongle Rendered
« on: 2013-08-14, 13:47:16 »
Vray is a nice example of a renderer that is reasonably good at everything ;)
Yes, but usually only if you use lots of biases and fakes. Or have a render farm.

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