I can't remember if C4D has a feature like this or not. Say you have a Cloner set to Grid Array and a complex model. Is there a way to tell C4D or Corona, at render time, to reduce the resolution of the most distant meshes to reduce render times? I don't know if Corona itself has anything like that. For my situation, I have a bunch of car models outside, in a large dealer parking lot. When some of the cars are in the distance, clearly, I don't need crazy detail in the mesh or in materials such as displacement.
--Alex