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[Max] Resolved Feature Requests / Re: Which V-Ray feature should we bring to Corona?
« on: 2017-09-03, 11:39:13 »Using CoronaMultimap as scene environment map, setting it to "Material", plug the Hdris (as corona bitmap) you need in the slots, key all "Frequency" to zero at frame 0, key slot 1 frequency (for camera 1) to 1.0 at frame 1, key slot 2 (for camera 2) to 1.0 at frame 2 and the rest to zero and so on for every shot which needs a different HDRI. You then have just to render the apropriate frame for the chosen camera without having to change anything manually over and over again.
My corona trial is expired so cannot test, but just curious how does that affect RAM consumption? Most likely that all of these hdrs are loaded for each frame rendered.
I did something similar with a script and composite texture. Not sure about RAM but it was definitely slower.
Unfortunately 3dsmax Environment map is set on render start for the whole animation sequence and no changes can be made before/after frame is rendered. So you can't just replace it with another hdr at another frame. (Since all the resources needed to render the sequence are loaded on render start)