Chaos Corona Forum
General Category => Porting and API => Chaos Corona for Blender => Topic started by: jorari71 on 2018-09-15, 20:01:08
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Hello.
I would like to know if you have had some issue when tried to export a scene with the Awesome Grasswalds for Blender.
I tried it last friday with a huge scene I'm working on and I could complete the export phase.
Did you tried some export with this add-on?.
I suppose that there's no problem exporting Blender's native particle systems to Corona Blender renderengine.
Thanks in advance.
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no. and i guess it is not a good idea for now. because exporting particles takes a lot of time.
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Hence there's no way to use Grasswalds with Corona for Blender?. :(
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I greatly sped up the particle export in the latest version
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Hence is it possible?.
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I haven't tried but another fluid Sim plugin worked great. Need to keep the final .scn file under 1gb though.
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I created a scene in Blender simulating a valley with hundreds and maybe millions of instances with the awesome addon Grasswalds and decided to give a try to your awesome program but I couldn't export the scene. It was my first try doing this process (following the great instructions in the Chocofur website).
I think that first I should try with a simpler scene rather than with this "monster".
Kind regards and thank you very much for your efforts and dedication. This makes great you and your project.
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This is a quick render-test with cycles of the scene I was trying to export: 1.2GB size on HD.
I'm a newbye with Blender and I still don't know how to setup correctly the global illumination and hdris.
With Corona I know how to do that in 3DSMAX because I can vary the light of each light including the ambient light from the sun or any light source listed in the lightmixing , in realtime or when the render has ended. This feature has saved me too much time in the past!. :)
(http://)
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Yes please try with a much smaller scene and if it doesn't work share the console and if possible the .blend and some instructions so I can fix it.
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Thank you very much!
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blenderI just found someone do it!. A valley of grass done with Corona for Blender and a successfully export.
https://xoio-air.de/2017/blender-corona-renderer/
(http://)
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There is this example using flip fluids too https://bitbucket.org/coronablender/render_corona/issues/196/scenescn-problem
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I haven't tried but another fluid Sim plugin worked great. Need to keep the final .scn file under 1gb though.
Under 500mb ;) I've never forced it to work with files above this limit.
Anyway Graswald works nice to me, but I had to made materials. It's a scene made one yeagr ago, when I had test version.
https://www.artstation.com/artwork/r1gKe
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Zoran great scenes and great help.
Only 500MB un HD ?.
This means a serious limitation for the scene in terms of vegetation models.
Thanks for your answer.
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That is for the exported .scn file
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Thanks again.
By the way, where can I download the stand alone version for Blender?.
I thought that it was in am official link but it's empty.
Best regards.