Author Topic: Bidir - problem with visibility caustics  (Read 17701 times)

2013-06-15, 14:39:53
Reply #15

jjaz82

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hi Ondra.. it's normal this shadow without caustics?
illumination by a corona light, type rectangle, intensity 50000, dimensions 80 x 70 cm

2013-06-15, 15:23:02
Reply #16

Ondra

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i dont know the scene configuration, but never use bidir with hybrid glass, I havent tested it, and it is not needed.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-15, 16:10:24
Reply #17

jjaz82

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sorry, the file name it's wrong.. in this scene i didn't use hybrid glass..

this is an other test.. looks perfect.. :)


2014-01-14, 09:11:25
Reply #18

SLOM

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Good afternoon.

tell me how this scene


achieve caustics on the ceiling and walls?
thanks in advance.

2014-01-27, 13:48:20
Reply #19

SLOM

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how to get rid of the noise in the caustic?
to render not so long gone
it is possible as it is in a separate layer to render it?


2014-01-27, 15:56:03
Reply #20

Ondra

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Did you increase max sample intensity value?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-27, 19:31:11
Reply #21

Utroll

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if it's a whole sea that we may see outside thru left windows, you could may be fake it as well, don't know how it's made but in worst scenario it's a cpu killer :)

2014-01-27, 22:35:25
Reply #22

SLOM

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Did you increase max sample intensity value?

if you know that? I did not understand what this parameter influences?


that he was 20 that the difference nezametil 9999

left outside the windows is not the ocean flooring :)


the pool water is just a plane with noise
tried it yet volumetric water, the result is almost the same

2014-07-06, 19:04:28
Reply #23

gerbilho

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This is interesting, I'm trying to make caustics in a swimming pool and nothing worked so far.
The water is a single plane with noise and turbosmotth.
Water is refractive and has caustics enabled. Illumination is by corona sun.
The rest are default settings. What am I missing here?