Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Utroll on 2014-01-25, 20:10:26
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Hello,
not sure it's a feature request or something I'm missing,
so my apologize for posting here if irrelevant.
I'm used to render a wire pass, to avoid double render I'm using the WireTex in a TexMat pass. Although I noticed by using displacement the WireTex is displaying the displaced topology. With very low pixel size it does quite a dense mesh, not to say black dark mashup.
Is there currently a way to build that pass at render time before displacement is applied ? Or should I go for re rendering with an override material without disp ? In that case, if it's not too hard it would be nice to have a tick box 'ignore disp' in WireTex option.
Good evening !
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May I as well ask what is directionnality for the AO map and how it works ? I can understand the spread but that other factor is rather mysterious, may be kind of bias ?