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Messages - Vlad_the_rant

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106
[C4D] General Discussion / Re: Teamrender and RAM
« on: 2018-07-30, 15:43:42 »
Each Corona render node loads the scene separately and renders it separately so all the render nodes must have sufficient RAM to fit the scene. If a scene on the main computer you're starting the distributed rendering from takes up 40Gb of RAM out of the available 64 Gb on that machine, it will take up just as much on the nodes.
So if a node has only 32 Gb of RAM, that node will have memory related problems with that scene (since rendering will still try to use 40 Gb on that machine).

There is no set rule of "how much more/less RAM you can have on a node" because it depends on the scene. The more RAM the better in any case, especially for large scenes.

107
[C4D] General Discussion / Re: Transparent objects with mask
« on: 2018-07-30, 15:24:36 »
It probably means your mask's color value is not true black (RGB:0,0,0) or true white (RGB:255,255,255). Make sure your mask is the proper bit depth and that the transparent and black areas are true black or white.


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