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Messages - Majeranek

Pages: [1] 2 3 ... 8
1
Oh, I reverted everything back to 12 HF1. Everything is fine now. It was like few ms lag on everything, orbiting, moving mouse, changing values.

2
Hmm.. am I the only one that noticed that with latest Corona build the interactive is really slugish? When I have material editor opened it's even worse. I don't know what's wrong with that but IMO every new version of corona the interactive is becoming slower.

The scene isn't complicated. It's just single object with bunch of lights.

3
Work in Progress/Tests / Re: Juraj's Renderings thread
« on: 2024-10-05, 13:11:35 »
so just as I thought ;).
Looking forward to see that 3d model!

4
Work in Progress/Tests / Re: Juraj's Renderings thread
« on: 2024-10-02, 23:24:47 »
Hi Juraj,

wondering on one thing. Did you make any AI overlay on the bed or it's maybe a scan? I'm asking because beds have really nice detail and irregularities. I've never seen such a detail on bed models. Will you reveal a little secret? ;)

5
Hi,

I'm facing a problem with propely setting a shaders of fabrics for close up renderings. I have pro scanned textures with all the maps as albedo, displacement, bump, roughness, etc. However when I have thicker material and introduce displacement to the material I think that some of the detail from bump mapping is being lost and it's getting look like it has some low res bump mapping.
Is there any particular way that it should be set up? In terms like: tex blur, filtering, displacement setup, etc.?

6
Gallery / Paradyż Designers Contest 2023
« on: 2024-01-10, 10:19:44 »
Hi,

I wanted to share with you my recently publish project. It was made for the Paradyż Designers Contest in 2023. Later on I added animation to it. Took some time to do it so that's why it beng published now.

If you have any questions feel free to ask 😉.


You can also see this project and others on the website or Behance profile:
https://www.marjoramstudio.com
https://www.behance.net/filipmalecki

7
Hardware / Re: Cooling down the i9-14900K
« on: 2024-01-08, 23:38:28 »
From what I've gathered online is that if you go with say a Noctua D15 (or whatever equivalent from other brands) you'll be fine. Intel's 13th / 14th gen along with Ryzen 7xxx will basically boost into the higher 80s regardless but that doesn't appear to be a problem because we're talking incremental and negligible gains from better cooling (at best).

I'd personally opt for the highest end air cooler reasonable money can buy (like the D15) and I'd feel that'd be a safe choice.

I was thinking of this one so that's going to be my choice :). Thanks.

8
Hardware / Cooling down the i9-14900K
« on: 2024-01-04, 10:13:43 »
Hi,

I'm looking for some new workstation build mostly for daily work on a 3d scenes and I thought about the 14900k as it should be pretty snappy. However I wonder on choosing right cooler as there are not many decent reviews when it's running like few days on full load - I'll be doing some long renderings on that also. Does anyone of you have some experience with cooling this cpu?

9
Now it works like a charm :)

10
The same problem here.
I have very simple scene where wall material has CoronaTriplanar. If it's on then I have ~60% of cpu usage. When off then it's 100%. Blending value doesn't change anything. I tried 0,0 and 0,5.

11
Hi,

I guess you're using displacement through the material itself. Did you try with a displacement modifier instead?

I tried both modifier and in the material ifself.

Try string options solution described in this post: https://forum.corona-renderer.com/index.php?topic=37612.msg202465#msg202465

It didn't work. However I found out that combination of turning off "Apply displacement autobump" & setting displacement in world size units did the job.

12
Hi,

I have problem with displacement of the carpet that's visible in the mirror.
There's some kind of dark/light area line.
I saw the topic where similar problem occured in the Cinema 4D and changing to world space solved it. However it doesn't work on my side. It only changes how the problem is visible.

Is there anything I can do about it? I think it's quite common to see displaced areas in the reflection..

13
Gallery / Bedrooms #2
« on: 2023-08-07, 10:06:35 »
Hi guys,

I wanted to share with you my last published project of the bedrooms. It's the part of bigger project for the manufacturer of the
freestanding & built-in wardrobes
Software used: 3ds Max / Corona / Photoshop

Full Project on Behance:
https://www.behance.net/gallery/161199965/Bedrooms-2/

If you have any technical questions feel free to ask 😉

Instagram & Website:
https://www.instagram.com/marjoramstudio/
https://www.marjoramstudio.com/

14
Is there any ETA for this feature? Maybe like in the Corona 10?

15
Guys, why the Pattern: Grid option in ChaosScatter is now missing? It's kinda useful, especially fur rugs, etc.

edit: it's visible now. Don't know what happened..

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