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Chaos Corona Forum
General Category
General CG Discussion
Fire
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Topic: Fire (Read 17206 times)
2014-06-02, 09:03:51
Tanakov
Active Users
Posts: 831
Corona is faster than diarrhea
Fire
Hello
I want to start a new project.
My goal is to make an animation of realistic looking fire, can you guys recomend me some ways?
(Btw. Thanks for you all that helped me with scripting, Im working on my own modificators right now)
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Using Corona since 2014-01-02
https://www.behance.net/Gringott
2014-06-02, 11:54:00
Reply #1
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: Fire
I would try with particle systems (blob mesh) + falloff map but there are probably some better ways or ready made scripts for that.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2014-06-02, 20:08:55
Reply #2
Tweekazoid
Active Users
Posts: 59
Re: Fire
particles , wind turbulence , particle color by age ... few fire sparks and lots of motion blur
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http://michalhons.weebly.com/
2014-06-02, 21:28:13
Reply #3
borisquezadaa
Active Users
Posts: 614
Re: Fire
Phoenix FD
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What i do with Corona
My Corona post of random stuff rendering
WARNING: English.dll still loading...
2014-06-03, 03:34:39
Reply #4
Tweekazoid
Active Users
Posts: 59
Re: Fire
i could not helped myselve
it's not fire per say, but itteration the motion blur / particle age, in this case it color by AO and lot of boxes (had fun writting the sript for the boxes thou)
rendering is magic in the end, isn't it :D
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2014-06-03, 21:54:58
Reply #5
Tanakov
Active Users
Posts: 831
Corona is faster than diarrhea
Re: Fire
Your fire looks boxy :D
Does Phoenix work with Corona?
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Using Corona since 2014-01-02
https://www.behance.net/Gringott
2014-06-03, 22:42:24
Reply #6
borisquezadaa
Active Users
Posts: 614
Re: Fire
Ou... it needs to work with corona?... I ussually work it over corona rigth now. Phoenix FD works with Vray.
I usually render fireas a layer over other stuff.
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What i do with Corona
My Corona post of random stuff rendering
WARNING: English.dll still loading...
2014-06-04, 08:06:39
Reply #7
Tanakov
Active Users
Posts: 831
Corona is faster than diarrhea
Re: Fire
Well
It does not have to, but I would like it to.
Are you able to reccomend me some nice preset, or tutorial how to make proper fire?
Im not looking for something very fancy on start, realistic fireplace fire.
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Using Corona since 2014-01-02
https://www.behance.net/Gringott
2014-09-02, 20:51:01
Reply #8
Fibonacci
Active Users
Posts: 269
3Dmanufaktura
Re: Fire
Why don't make it in After Effects ?
Specially do you want to simulating ?
Maybe this one gives you an good idea, but it's Maya.
http://www.digitaltutors.com/tutorial/874-Creating-Realistic-Fire-and-Sparks-in-Maya
or this one...
http://3drockstar.com/creating-realistic-fire-using-particles-in-3ds-max/
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Holy Corona : the materials is the clue.
2015-03-20, 16:39:42
Reply #9
3dwannab
Active Users
Posts: 362
Re: Fire
In 2015 there's been a bundle put in with the Particle presets from Allan McKay.
http://area.autodesk.com/blogs/garyd/over_100_free_particle_flow_presets
I've opened up one of these and tweaked quite a few values of the particle system for flames and changed to corona material. You can once your're happy with the preset save it and it'll bring in geometry also which is cool.
The result and max file attached (Saved in 2015) If anyone wants earlier let me know.
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2015-03-20, 17:05:30
Reply #10
PROH
Active Users
Posts: 1219
Re: Fire
Hi 3dwannab. I would really like to check out your fire in v2014. Thanks.
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2015-03-20, 17:40:50
Reply #11
3dwannab
Active Users
Posts: 362
Re: Fire
No probs.
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2015-03-20, 17:47:31
Reply #12
PROH
Active Users
Posts: 1219
Re: Fire
Thank you :)
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2015-03-20, 17:50:26
Reply #13
3dwannab
Active Users
Posts: 362
Re: Fire
Meant to say, one thing you don't change is change to single mesh.. THis leads to greater render times due to max having to merge all the particles together. Leave this as separate :)
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2015-03-23, 11:01:31
Reply #14
Mr.Schorsch
Active Users
Posts: 153
Re: Fire
We took a cam and filmed fire. Then put the movie in AE and Created a alpha mask. I put the whole stuff on a high tessellated plane and used the alpha map ( blured) as a geometry displace to get more structure in the flame. Corona light mat on top and ta daaaa... the result is really cool without using/ buying or learning new special programs.
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Senior 3d Artist
www.fokuspunkt.de
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Chaos Corona Forum
General Category
General CG Discussion
Fire