Author Topic: Getting a falloff map to work in shadow/light-mode.  (Read 4325 times)

2015-10-20, 13:41:48

iLEZ

  • Active Users
  • **
  • Posts: 108
    • View Profile
    • andersryttar.se
Setting the 3ds max falloff map in shadow/light-mode should render one texture in the shaded area of the model and another in the lit area. This does not seem to work in Corona, or am I clumsy? I want the night-texture to work on my earth-model without rendering a separate night-pass! :)

edit: Pressed enter too early and submitted only half my question. Broken hand, clumsy. :)

2015-10-20, 13:47:04
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8856
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Nope, fallof in shadow-light mode is not supported unfortunately.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2015-10-20, 14:10:40
Reply #2

iLEZ

  • Active Users
  • **
  • Posts: 108
    • View Profile
    • andersryttar.se
Nope, fallof in shadow-light mode is not supported unfortunately.

Aw shucks! :) I can solve this anyway, but it would be cool to have.
Found the freshdesk page now by the way. That page shows up too rarely in google searches! It has some great information.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000675851--shadow-light-mode-of-falloff-map-is-not-supported-by-corona

2015-10-20, 15:13:19
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12768
  • Marcin
    • View Profile
Nope, fallof in shadow-light mode is not supported unfortunately.

Aw shucks! :) I can solve this anyway, but it would be cool to have.
Found the freshdesk page now by the way. That page shows up too rarely in google searches! It has some great information.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000675851--shadow-light-mode-of-falloff-map-is-not-supported-by-corona

Actually you have just dug out an article which will be used in error messaging system which is not yet implemented in the official builds. ;)

This is the article you are looking for:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us