Hey,
I have many decals in the form of either dirt overlays, Pictures or signs on walls, imported as TGA's with a an alpha channel.
Alpha works in Vray, Scanline but not corona.
I tried every possible combination of checkboxes for Alpha interpretation and threw in many Corona textures in between, nothing seems to interpret alpha correctly.
Am I missing something here?
With settings that works for other renderes, Corona seems to interpret Rgb as alpha, although I dont have it chosen in the Bitmap setting (image 1). If set RGB mode to ALPHA as gray its works, but obviously without RGB color (image 2).
I can't possibly export a second bitmap with gray values for Alpha for 300+ textures (without going mad, that is)
I tired all workarounds mentioned here:
https://forum.corona-renderer.com/index.php?topic=1017.0will give cookies for help