Author Topic: Volumetric/SSS rendering playground  (Read 135607 times)

2014-09-17, 22:45:44
Reply #165

maru

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It won't work if you have your camera inside it. Use "global volume mtl" in "environment" section in Corona settings instead.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-09-18, 11:26:18
Reply #166

paxev

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I still get something like fog, but no volume lights.

2014-09-18, 12:09:14
Reply #167

Ludvik Koutny

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Volumetric scattering is available only in daily builds, not in A7.1 public release.

2014-09-18, 18:37:35
Reply #168

Bigguns

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here's a new try at creating skin with the new sss , it's getting dark in the wrinkles..



2014-09-18, 20:05:09
Reply #169

maru

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such renders always seemed scary to me :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-09-19, 17:28:52
Reply #170

Bigguns

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Updated the  sss volumetric shader with a blend with other mtl.

 I added the teeths, I will do a more proper shader for the eyebrows (and the eyes of courses...) and I will add the hairs tonight to see how it can look .



« Last Edit: 2014-09-19, 17:34:52 by Bigguns »

2014-09-19, 20:14:13
Reply #171

juang3d

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The subtle hair in the face is geometry?

Cheers.

2014-09-19, 20:30:19
Reply #172

Bigguns

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yes all the fur are geometry.

2014-09-19, 21:58:09
Reply #173

steyin

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Well that eye render is...frightening. Great texturing, but frightening.

2014-09-20, 21:09:30
Reply #174

Ondra

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I am hoping you will be able to finish this project soon... we would LOVE to use it as the promo image for the first Corona commercial release!
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-20, 23:35:03
Reply #175

Siahpoosh

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Great job Bigguns

2014-09-21, 09:39:38
Reply #176

Bigguns

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Hey thank's guy's.

Keymaster : Sure you can use it once finished, but you know, if you do a skin shader ,I will be able to do much MUCH  better image then that , just to say :)  if it can  motivate you :)  ( I don't know how long it take to program the skin shader, if it take's 2 week's , I think it really worth it to make it now, but if it's taking more like 2 or 3 months I may understand you want to postpone it..)

I will work on it tomorrow and post some more images.


2014-09-21, 10:47:17
Reply #177

Ondra

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I don't see how it could look any better ;) (well maybe ears...)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-09-21, 13:47:24
Reply #178

andre62

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hello, how can i try volumetric render in corona?  i think great feature may be support openvdb in corona.

2014-09-21, 22:56:52
Reply #179

Bigguns

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Keymaster :  Actually, it can look a  lot better with a true skin shader, believe me :) I'm the artist, you  the programmor haha :)
There is also some bugs, like everywhere there is wrinkles, it's getting dark in those wrinkles... look odd. ( it seems to be the bump the problems, I'm doing test on it now..i'm not 100 % sure it's that but look like it is)
second thing, the front scattering  would be much better with a true skin shader, we will feel more the deepness of the skin instead of more plastic like now.
Third: there is no prepass ID like in vray skin shader so I cannot make things blend perfectly togheter.
fourth: it's really slow to render compared to a skin shader since it's volumetric thing.
fifth: It's hard to set up to mimic skin since it's not done for that purpose.
six: Backscattering ( in fact all scattering ) would be a lot better with a true skin shader .
seventh: the light do not affect the object like it should be(because it's volumetric thing and not solid I guess..), I had to play with the values to get something closer to normal.

EDIT : also it lack a scatter radius fonction, etc.

I'm doing these tests mostly for you, trying to show you something else then arch and to motivate you to do the skin shader ( even if it don't have a hair shader for the first release , just saying to peoples it will come soon so peoples know it :) ) and do the skin shader, but as  I said, I have no idea the time it take's to implement it.

Edit *  :  delete my quote please lol

I will post some new images tonight :)



« Last Edit: 2014-09-22, 05:35:15 by Bigguns »