Author Topic: Bump channel with multiple noises  (Read 762 times)

2022-05-25, 22:09:37

Mac3DX

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Hi guys, the only way to add multiple noises one on top of the other in the bump channel is using Mixture Shader?

Seriously, the Layer Shader doesn't work for that? What about the displacement channel?

2022-05-26, 12:27:58
Reply #1

Beanzvision

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Hi there, it used to work but somehow got broken in a newer release. We are well aware of it and it's been reported more than once. ;) Currently, using the mixture shader will allow you up to 2 textures or you can use the Corona Layered material and then create as many individual materials with their own bump as you need and mix them.

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2022-05-26, 15:59:57
Reply #2

Mac3DX

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Hey, thanks for your reply.
Well, The layered material when you use too many noises start to get messy IMO. I really hope to get it working very soon. My workflow is completely based on procedural textures. I'm coming from Modo so I was used to stack a lot of procedural textures having free control to blend them with easy.

2022-05-27, 12:30:55
Reply #3

Maras22

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Try to use it Corona Triplanar.