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News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
How to use the new Physical Material with the substance plugin for 3ds max ?
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Topic: How to use the new Physical Material with the substance plugin for 3ds max ? (Read 1048 times)
2021-08-22, 21:14:46
PsychoBoyJack
Active Users
Posts: 30
How to use the new Physical Material with the substance plugin for 3ds max ?
It looks like when i try to convert a substance 2 node to corona via the substance plugin, it stills gives me a legacy mat.
How can i use the new physical mat with roughness and all with the substance plugin ?
Thanks
«
Last Edit: 2021-08-22, 22:31:12 by PsychoBoyJack
»
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2021-08-23, 10:59:30
Reply #1
NicolasC
Primary Certified Instructor
Active Users
Posts: 539
CG supervisor / teacher / artist
Re: How to use the new Physical Material with the substance plugin for 3ds max ?
Hello,
My guess is that it's up to Substance team to update their plugin ... But seeing how their support have been so far, I wouldn't expect too much in a short future ! I'd love being wrong though ;)
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Nicolas Caplat
CG supervisor / teacher / artist
2021-08-24, 10:35:45
Reply #2
PsychoBoyJack
Active Users
Posts: 30
Re: How to use the new Physical Material with the substance plugin for 3ds max ?
Hello
Thanks.
i was sure given annoucements of increased substance compatibility that both teams had sync.... Ill wait impatiently !
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
How to use the new Physical Material with the substance plugin for 3ds max ?