Author Topic: Corona 5 Displacement - Not working in this scene?  (Read 4515 times)

2019-10-15, 17:30:00

lupaz

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Am I missing something?
See attached video please.

2019-10-15, 17:53:33
Reply #1

TomG

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Out of interest, did you try stopping and restarting the IR after changing the displacement type? That didn't seem to be shown in the video (and given the underlying displacement method has changed completely, I wouldn't be too surprised if an IR restart was needed).
Tom Grimes | chaos-corona.com
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2019-10-15, 17:58:00
Reply #2

lupaz

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I did. With 2.5D displacement ON, it just doesn't work on this scene. On a new scene it does work.

Find scene attached.

2019-10-16, 15:08:09
Reply #3

rowmanns

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Hi,

Thanks for reporting, we will investigate it.

Rowan

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2019-10-17, 10:11:59
Reply #4

Frood

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Am I missing something?

Maybe not you -  but your object is missing something :) It has no map channel #2. The map uses that channel and new displacement does no fallback to channel #1 it seems.


Good Luck


BTW: Your scene has 881 animation layers, you should clean it.



Never underestimate the power of a well placed level one spell.

2019-10-17, 10:21:53
Reply #5

romullus

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Maybe not you -  but your object is missing something :) It has no map channel #2. The map uses that channel and new displacement does no fallback to channel #1 it seems.

And it shouldn't. Classic displacement does that and the result is wrong and ugly.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2019-10-17, 13:03:05
Reply #6

rowmanns

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Hi,

It looks like Frood and Romullus beat me to it.

Thanks,

Rowan
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2019-10-17, 16:40:18
Reply #7

lupaz

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Got it! Thank you everyone.