Author Topic: Corona and Multitexture Crash  (Read 3574 times)

2019-07-09, 17:15:37

lupaz

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The following steps crash Max.

-Start interactive rendering.
-Open uvUnwrap and rotate UVs
- Press Ctrl-Z
-Crash.

Using Corona 4.1, 3Ds max 2016, Windows 10.

sending the file attached.

2019-07-09, 18:12:41
Reply #1

jms.lwly

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I’ve recently been finding lots of things involving Undo cause Max to crash (whether using IR or just navigating scenes!) - I’m trying to untrain myself from jumping straight to Ctrl-Z because it became such a problem!

2019-07-10, 09:56:02
Reply #2

rowmanns

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Hi,

Thanks for reporting this, I can reproduce it here so I will send this to our dev team to investigate.

Thanks,

Rowan

(Internal ID=372626576)
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2019-10-30, 14:50:10
Reply #3

bohus.brecka

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Hello,

after some investigation, we've found out that the problem is in the MultiTexture that is used in the scene. We've contacted the developers of the plugin, provided them with necessary information and they are working on that, but we have no news from them for almost a month, so currently there is nothing we can do about the issue.

Bohus Brecka