Dear Team
I do some real tests here with 4 machines... i facing the weird rendertimes also on network rendering
first i think we have to solve this weird issue... and after then we can solve DR rendertimes
specs of the machines are (Corona benchmark 1.3)
T7500-1 (local, gbit):
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU X5670 @ 2.93GHz
Real CPU Frequency [GHz]: 3
Render Time: 0:02:28, Rays/sec: 3 271 340
T7500-2 (local, gbit):
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU X5680 @ 3.33GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:02:16, Rays/sec: 3'551'220
T7500-3 (local, gbit):
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU X5680 @ 3.33GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:02:09, Rays/sec: 3'746'800
Render-02 (offsite, VPN, 100Mbit):
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) Platinum 8168 CPU @ 2.70GHz (x2)
Real CPU Frequency [GHz]: 2.7
Render Time: 0:00:32, Rays/sec: 14,957,200
Regarding the Corona Benchmark the Azure RS-2 have to be the x4 speed of the other machines.
But in real case it is only x2. this makes no sense... compared to vray the scaling of CPU renderpower is linear... more cores more clock = shorter rendertimes.... linear maybe 2-5% loss in network communication. but not more
attached screenshot of rendering all 4 machines
and screen of the backburner rendertimes
also attached the scene file... very basic.. not much in the file.
thank you for your help in advance
/.mario'