Author Topic: Daily builds version 2  (Read 130461 times)

2018-06-03, 10:53:13
Reply #600

romullus

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I thought that issue reported here: https://forum.corona-renderer.com/index.php?topic=17973.msg116752#msg116752 has been fixed, but apparently it is not. A combination of HDRI in dome mode in enviroment and enviro sampler set at NormalDep compensated, gives nasty artifacts on blurry surfaces, that never cleans away. Maybe it's worth to change NormalDep compensated to some other mode as default?
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2018-06-04, 01:37:32
Reply #601

shortcirkuit

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issues opening scenes from previous daily.... crashes max every time

2018-06-04, 06:04:15
Reply #602

Christa Noel

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issues opening scenes from previous daily.... crashes max every time
same here

2018-06-04, 15:21:37
Reply #603

jop

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Hi everyone,

I've some issues with motion blur and phoenix.
Velocities seems to not load correctly on random frames using render farm.

Then when I try to render those frames locally I've the same issue. So I play a bit with the ui (without altering the sim), hit render again and it goes fine. Really strange behavior.

2018-06-04, 15:23:39
Reply #604

Ryuu

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issues opening scenes from previous daily.... crashes max every time

We have fix ready, will be released in next build.

Hi everyone,

I've some issues with motion blur and phoenix.
Velocities seems to not load correctly on random frames using render farm.

Then when I try to render those frames locally I've the same issue. So I play a bit with the ui (without altering the sim), hit render again and it goes fine. Really strange behavior.

Are you using the latest version of Phoenix?

2018-06-04, 15:42:20
Reply #605

jop

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Are you using the latest version of Phoenix?

I'm using 3.10.03

2018-06-04, 15:45:13
Reply #606

jop

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was the last some days ago...


Trying with 3.11.01 right now. I'll keep you updated
« Last Edit: 2018-06-04, 16:15:34 by jop »

2018-06-04, 16:20:26
Reply #607

jop

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Don't seems to fix the issue.
Maybe I'll have to simulate again, but don't have time by now.

2018-06-05, 00:48:59
Reply #608

shortcirkuit

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guys i still get weird characters from my corona toolbar even with RC1.  Yes i have tried the uninstall methods.

Using 3DS max 2016

2018-06-05, 10:45:03
Reply #609

Njen

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I'm using daily build May15, the render time is 2 times higher than 1.7, does anyone have same issue?
I do, see my test on page 35.

And also please see my request to send the scene for internal performance testing on page 36 ;)

I finally got around to putting a scene archive together using mb Resource Collector. Uploaded to Dropbox as 'njen_cf_370_archive_v002_noiseIssue.zip'

And just for a quick link back to my tests:
https://forum.corona-renderer.com/index.php?topic=17973.msg126877#msg126877

2018-06-05, 13:13:31
Reply #610

Ryuu

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2018-06-05, 13:42:21
Reply #611

Ryuu

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guys i still get weird characters from my corona toolbar even with RC1.  Yes i have tried the uninstall methods.

Using 3DS max 2016

  • Which version of Windows do you use?
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  • Do you use English version of 3ds Max or any localization?

2018-06-05, 14:46:08
Reply #612

INVIZ

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Getting Max crash on vray light material edit or render, maybe just the models I'm using.. Anyone else have the problem?

2018-06-05, 14:56:02
Reply #613

INVIZ

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Crashes Max even if I pick material from object picker, model contains vray light material or a vray mesh light.

2018-06-05, 16:41:03
Reply #614

Ryuu

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Getting Max crash on vray light material edit or render, maybe just the models I'm using.. Anyone else have the problem?
Getting Max crash on vray light material edit or render, maybe just the models I'm using.. Anyone else have the problem?

Standard crash rules apply :) - please save & send minidump (see my signature) and if possible also please upload the scene.