Author Topic: Daily builds version 2  (Read 132691 times)

2018-05-25, 12:18:47
Reply #570

Creative Lighting

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Thanks for stabilizing VFB max undocked. PLS, a step-less zoom, or 'fit to screen' option?

Fit to screen option will be awesome and very useful to have.

2018-05-25, 18:56:02
Reply #571

VASLAVO

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daily build not loading hdr files with corona bitmap.

2018-05-25, 20:09:05
Reply #572

karnak

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  • CScatter
    • Fixed spline scattering to correctly respect the Offset (now entered as percentage amount of the Spacing). The change affects only new scenes. For old scenes it can be enabled by disabling Legacy mode checkbox in the Scattering rollout.
    • Fixed spline scattering to correctly respect maximum number of instances.

Are those issues in 1.7.3?
Can you point at the specific topic or bugtracker entry? I want to understand what is the specific issue.
I'm using CScatter with spline in an animation project and I don't want to have issues when rendering the frames next week.
Corona Academy (May 2017)

2018-05-25, 20:30:27
Reply #573

bluebox

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Does Vray compatibility respect "cast shadows" off when Vray light is used ? Any more info on longer render times in the dailies ? Can't test now but would use some non-shadow casting lights in current projects. Anyone ?

2018-05-25, 20:34:10
Reply #574

TomG

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daily build not loading hdr files with corona bitmap.

Confirmed, when loading an .hdr I get black. Loading a .exr still works, so looks like it is specific to .hdr.
Tom Grimes | chaos-corona.com
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2018-05-25, 23:42:37
Reply #575

Dalton Watts

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2x Xeon E5 2670 v0

1.7.4
time: 1h 17min
passes: 180
Noise limit: 3,5%
denoising off

DB 21-5-2018
time: 1h 35min
passes: 180
Noise limit: 3,5%
denoising off

Hey guys!

I'm also seeing a drop in performance from 1.7.4 to DB 17.05.2018 (haven't checked DB 21.05 nor 25.05 though). Something like 30% slower on my dual Xeon 2696 v3 workstation. Granted I only tested on one project I was working on today and I haven't made any further tests due to time restrictions. Still, it's there.

2018-05-25, 23:53:45
Reply #576

sevecek

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Hey guys!

I'm also seeing a drop in performance from 1.7.4 to DB 17.05.2018 (haven't checked DB 21.05 nor 25.05 though). Something like 30% slower on my dual Xeon 2696 v3 workstation. Granted I only tested on one project I was working on today and I haven't made any further tests due to time restrictions. Still, it's there.

Do you use the experimental light solver by any chance?

2018-05-26, 00:27:00
Reply #577

Dalton Watts

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Not for the final renders. Although I've experimented with it turned on in this particular scene and got faster renderings albeit much noisier and unusable. For another scene, the speed gains were not noticeable.

From my experience, I get more predictable results not turning on the new light solver.

2018-05-26, 20:24:22
Reply #578

mike288

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  • CScatter
    • Fixed spline scattering to correctly respect the Offset (now entered as percentage amount of the Spacing). The change affects only new scenes. For old scenes it can be enabled by disabling Legacy mode checkbox in the Scattering rollout.
    • Fixed spline scattering to correctly respect maximum number of instances.

Are those issues in 1.7.3?
Can you point at the specific topic or bugtracker entry? I want to understand what is the specific issue.
I'm using CScatter with spline in an animation project and I don't want to have issues when rendering the frames next week.
Yes, they are. But there are no user reports for these. We have discovered them on our own.

The first fix, that you are mentioning, will affect you only if you uncheck the Legacy mode checkbox in your old scenes. If you keep it checked, spline scattering Offset should work as before for you.

And if not enough instances get scattered due the second fix, just raise the Max limit and you shall be fine.
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2018-05-26, 21:25:52
Reply #579

karnak

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@mike288
I understand, thank you for the explanation!
Corona Academy (May 2017)

2018-05-27, 02:17:35
Reply #580

lolec

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Corona toolbar doesn't work for me. 5/21 is the first daily I installed, and the toolbar does nothing when I click it.  Also, every single tool name is  >>> @!&*# <<<   
Max 2017.

Sorry if this has been reported.

Did you try the steps in this article https://coronarenderer.freshdesk.com/support/solutions/articles/12000042151-the-corona-official-toolbar-is-not-working-correctly-

If those don't resolve it, let us know! Thanks!

I tried that, didn't work :(

2018-05-28, 12:48:58
Reply #581

Alexandre Besson

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daily build not loading hdr files with corona bitmap.
+1 on 3ds max 2016 last daily build

2018-05-28, 12:52:37
Reply #582

Ondra

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daily build not loading hdr files with corona bitmap.
+1 on 3ds max 2016 last daily build
reproduced, will fix
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-05-28, 17:42:42
Reply #583

scionik

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yeah...

 "Could not load texture file: B:\library\maps\HDRI\DH210SX.hdr
Reason: Not a Radiance HDR file. Corrupted data."

please fix it asap!

2018-05-28, 18:10:07
Reply #584

maru

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yeah...

 "Could not load texture file: B:\library\maps\HDRI\DH210SX.hdr
Reason: Not a Radiance HDR file. Corrupted data."

please fix it asap!

daily build not loading hdr files with corona bitmap.
+1 on 3ds max 2016 last daily build
reproduced, will fix
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us