On the primary topic of this thread, how do you folks feel about the features in 3ds Max 2018 now that the three updates are out?
We are working hard on quality, new features, and listening to you as well.
Personally (I am primarily a c4d user) I think the 2018 releases were quite great to be honest. What caught my attention was that every release had an update to a really usable tool (Splines, Motion Paths (long overdue, heh), PathDeform update, QT5 and obviously fluids). Some of these things were also suggested by users in the forums which is a
big plus to me.
What I really really like is you guys being active in the community and listening to it - just like what you are doing right now. Kudos for that!
My biggest concern, as always, are still your overlords (Autodesk). The track record has been spotty to say the least. By far the biggest issue for me though are the subscriptions - I just have a really hard time getting aboard with that.
Obviously the two statements above are probably nothing you can do about it but still :) From a pure software standpoint I like the progress this year. Good work :)