Author Topic: Blank windows  (Read 3058 times)

2013-09-07, 12:58:00

maru

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(Build timestamp: Sep  6 2013 21:56:24)

I just loaded up one scene, pressed F10 and wtf'd.

I thought this might be because my pc died last night while rendering this scene and file might be corrupt, so I loaded previous version of this scene (I often save and increment as mommy says) but the same thing happens. This doesn't happen for every scene from previous versions, just a few newer files. I'll try to figure out what's the difference between the files that work correct and those which don't. As for now my guess is only there are more lights in newer scenes. Any ideas?

Also, pressing F9 crashes max.

Is there a way to change active renderer from max script level and reload it?
Marcin Miodek | chaos-corona.com
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2013-09-07, 13:02:08
Reply #1

maru

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I also got a pretty decent material editor that supports Corona mtls with scanline. :D
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-09-07, 13:24:20
Reply #2

Ondra

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Looks like somebody is due for a 3dsmax.ini deletion/3dsmax reinstall :D. This is definitely not corona's fault
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-09-07, 14:36:41
Reply #3

maru

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Damn. But all the other scenes work fine. Or at least I hope so.

But still I would be very thankful if someone told me if here is a way to change active renderer from max script level. I'm a maxscript dummy.
« Last Edit: 2013-09-07, 14:40:27 by maru »
Marcin Miodek | chaos-corona.com
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2013-09-07, 14:38:29
Reply #4

Ondra

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There is definitely no way Corona could touch the standard dialog. Try deleting Corona plugins and running it again.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-09-07, 14:51:15
Reply #5

racoonart

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Damn. But all the other scenes work fine. Or at least I hope so.

But still I would be very thankful if someone told me if here is a way to change active renderer from max script level. I'm a maxscript dummy.

Here you go, just run one of them in the listener :)
Code: [Select]
renderers.current = CoronaRenderer()
Code: [Select]
renderers.current = Default_Scanline_Renderer()
Any sufficiently advanced bug is indistinguishable from a feature.

2013-09-07, 14:54:07
Reply #6

maru

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Sorry to say but after moving all the dlls and plugins to a temporary folder now all the windows look ok. There is just "missing renderer" title and some missing files warning when opening.

Yup, after switching to scanline everything went back to normal. Now I can load Corona again and be happy. Thanks DeadClown!

But on the other hand it might not be a bad idea to reinstall max.
« Last Edit: 2013-09-07, 15:03:30 by maru »
Marcin Miodek | chaos-corona.com
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