If you want to buy one of these render engines, which one would you prefere? And why?
There are things that speak for both renderers and it's easy to step into fanboyism.
A neutral review of all renderers is long overdue, although that's true for every Tool, I guess.
Much comes down to personal preference and some things are destined to be subjective. However, there are a few objective things you should consider:
Tread lightly, own opinion coming.
V-Ray- + Old veteran, Tons of info sources, Tons of Material libraries, most archVIZ models have V-Ray preset by default
- + Incredibly large set of options, you can tune a biased approach and with enough knowledge, beat out Corona in Speed with bias.
- - Requires knowledge to do so, countless tales of people having a flickering mess and many hours spend on figuring out why (I know ;_; )
- - Many settings on how sampling can be changed, sometimes overlapping
- - Unbiased approach is way slower than Corona
- + more RAM efficient, more options for offloading
- + Optional GPU rendering, although not 100% compatible with all of it's own features
- + Caustics way faster than Corona, although not easy to setup
- + Better with blurry sampling algorithms, faster DoF and MoBlur, although can easily be broken with previously mentioned sampling settings (smart interpolation between blurry samples)
Corona - + Built from the ground up on Embree and easily beats out Vray in Speed, especially with unbiased
- + Vastly simplified in every way. Way less technical knowledge needed. All rendering settings are being adjusted by the engine, not the user.
- + Way less working with fakes. There is no Carpaint mat, no FastSSS, no... etc., all unified with one physical material
- + Vastly cheaper
- - Caustics pale in comparison
- + [Although a touch subjective, still kinda big] Way better HDRI setup. No need for Domelight with faked interpreted direct lighting to get flicker free Animation
- - Still missing much interplay with industry wide plugins
- + Faster Development cycle, big chunk of community input being considered
My personal say in this, is that for a single artist with no renderfarm, corona has many technical features, that set it apart.
With a team and more specialized approaches, both have to be considered individually.
No matter your choice, both developers have a friendly relationship and communicate with each other, as such each team is aware of it's strengths and weaknesses and prioritized accordingly.
Please note, as time goes on each Minus point of each renderer is subject to change.
terribly inaccurate tl;dr:
Corona - Fast, simple VRay - Feature rich, complex
« Last Edit: 2016-11-15, 12:03:04 by SairesArt »
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