Author Topic: slow rendering.. really slow  (Read 11639 times)

2013-08-14, 13:17:17
Reply #15

ae28402dk

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The same problem again, but this time reseting the rendering doesnt help. Also the issue is that rendering 24h with 200passes is not equal with quality of 5h and 200 passes when program is free of bugs (after 100x reseting).

2013-08-14, 16:02:15
Reply #16

Ondra

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so... extremely small number of rays/s in the beginning, and then it starts to increase?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-14, 16:13:26
Reply #17

ae28402dk

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so... extremely small number of rays/s in the beginning, and then it starts to increase?
Yes :(

2013-08-14, 16:22:29
Reply #18

Ondra

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ok, then it is the same bug. I also get it from time to time, unfortunately currently I have NO idea what is causing it :/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-14, 16:29:00
Reply #19

ae28402dk

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I've noticed that bug appears sometimes when some objects are "invisible for camera", but not always. In other cases I don't know why this bug appears.
Another question: Is it normal that when I try to zoom while rendering the corona is crashing?

2013-08-14, 16:32:10
Reply #20

Ondra

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are you using alpha v5, or daily builds?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-14, 16:32:36
Reply #21

ae28402dk

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2013-08-14, 16:38:52
Reply #22

Ondra

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yep, there was a bug, but I hope it should be fixed already in next release
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)