Author Topic: Geometry Reloading in IR  (Read 694 times)

2016-09-28, 19:19:56


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I've noticed in very large scenes(30 million unique polys, no displacement) there is constant reloading of geometry cache, can someone explain to me when the cache is designed to be reloaded? Is it supposed to reload on material/texture or light parameter change? If there was a way to lock geocache i think this could add more interactivity. Perhaps im missing something?
Im using max 2016, corona 1.4 hot fix 1