Author Topic: vray to corona converting  (Read 13433 times)

2013-07-28, 10:18:47

ae28402dk

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Hi everyone!
I have an issue, I have a vray scene, I want to render it with corona renderer, but I don't know how to convert objects, materials and lights to corona, can somebody help me? :)

2013-07-28, 10:37:48
Reply #1

Stan_But

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try write to DeadClown for buy converter of materials and to GroveR_GoL foy buy converter of lights

2013-07-28, 12:06:17
Reply #2

racoonart

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Everything can be found here (for free):
http://forum.corona-renderer.com/index.php/board,11.0.html
Any sufficiently advanced bug is indistinguishable from a feature.

2013-07-28, 12:12:42
Reply #3

ae28402dk

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Everything can be found here (for free):
http://forum.corona-renderer.com/index.php/board,11.0.html
I've seen this http://forum.corona-renderer.com/index.php/topic,126.0.html
But I don't know how to use it (where to put it, or install), I'm so embarassed..

2013-07-28, 12:17:21
Reply #4

racoonart

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You can put the .ms file anywhere you want. Just go to the "MAXScript" menu, choose "run script" and select the ms file. After that the script-gui should pop up and you just need to press the "start converting" button :-)
Any sufficiently advanced bug is indistinguishable from a feature.

2013-07-28, 12:34:54
Reply #5

ae28402dk

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Sothis works for lights and everything made with vray? :)

2013-07-28, 13:00:25
Reply #6

racoonart

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No, just materials. But there is also a lights converter here in the forums.
Any sufficiently advanced bug is indistinguishable from a feature.

2013-07-28, 13:21:31
Reply #7

ae28402dk

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But there is also a lights converter here in the forums.

I can't find it, is it free?

2013-07-28, 14:01:43
Reply #8

racoonart

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Any sufficiently advanced bug is indistinguishable from a feature.


2013-07-28, 21:30:58
Reply #10

ae28402dk

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Thanks :)
But I still have a issue: is the scene always so bright after conversion to corona?

2013-07-28, 22:03:54
Reply #11

Ondra

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Simply change the exposure multiplier in postproduction settings. You can do it interactively AFTER you render the image, i.e. no re-rendering needed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-07-29, 10:12:14
Reply #12

ae28402dk

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Thank you :)

Does it always take so long? I'm rendering interior scene 3700x2080pix, in vray 4h, in corona 8h.
i7, 16gb ram, graphic 2gb.

After how many rendering passes the scene is done?
« Last Edit: 2013-07-29, 10:40:16 by ae28402dk »

2013-07-29, 12:08:28
Reply #13

Ondra

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there is nothing like "done", you can always decrease the error by rendering longer, just stop the rendering after it has acceptable, possibly non-visible, noise.

render times: it is individual, but most scenes can be tweaked to render much faster with relatively small changes of materials/lights. Are you using HD cache as the secondary solver?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-07-29, 12:29:25
Reply #14

ae28402dk

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Are you using HD cache as the secondary solver?

No, how to do that?