If you have objects with CoronaLightMtl, the one-click Setup LightMix Elements button (in the System panel of Render Setup) will add the object. If Emit Light is enabled, then the LightMix will control it as expected; if Emit Light is off, although you get a CShading_LightSelect render element created, you can't adjust it in the LightMix. So any objects with CoronaLightMtl should work fine, keeping that in mind.
EDIT - and you can add them manually too of course, should you want to :) That also works fine.