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Messages - davemahi

Pages: 1 ... 9 10 [11] 12 13
151
[Max] Resolved Bugs / Re: Problem interactive render 1.6.1
« on: 2017-06-07, 02:46:56 »
I have noticed this too. When you don't have the "clear frame buffer between renders" checked, it sometimes ghosts the image. I have also noticed it darken the previous render outside of the region. Not sure if this has anything to do with LUTs / post processing being active or not?


152
[Max] General Discussion / Re: forest pack ou other?
« on: 2017-05-30, 16:52:16 »
Well you made a good choice :)

153
[Max] General Discussion / Re: forest pack ou other?
« on: 2017-05-29, 20:25:38 »
I guess it depends how much control you need, but for me I love Forest Pack so much. You can do so many interesting things with it. And has the best amount scatter / animation / shader options. I don't really think anything touches forest pack, but if you just need some simple scattering

just have a look though all of this :)

http://docs.itoosoft.com/forestpack

154
News / Re: Corona Road map for 1.7
« on: 2017-05-23, 21:14:29 »
Man I can't wait. We are currently rendering our second animated spot with Corona and love it. Problem is this commercial needs to render volumes and I just don't want to try and match VDB volumes that I have to render with Vray :(

Any chance you want me to test volume rendering? Like....... right now?

155
[Max] Bug Reporting / De-noised render elents
« on: 2017-05-17, 22:57:44 »
I am having an issue with matching a de-noised beauty pass rebuilding it using "de_noise_ render elements.

The image shows a close up view of the comped passes (top image) to the beauty pass (bottom image).

This is rendered on a cloud render farm. Has anyone has this problem of the passes not matching the beauty pass? is this normal behavior?

156
Any updates on this? I am getting no support from Devs on this.

157
[Max] Daily Builds / Re: Daily Builds 1.6
« on: 2017-03-03, 23:04:09 »

158
Any news on this. I just started seeing this in Corona 1.5 hotfix2 with Max 2017.

It is not just the material editor, it is the whole UI from spinners, scrollbars to just moving in the viewport. Every 1 sec, it pauses/freezes.  We are currently about to port our scenes over to Vray because it is not possible to work. We will currently stop our monthly rental and will be first in line to use Corona when this is fixed.

Is the a fix yet? Nothing here has helped.

Processor: Intel(R) Xeon(R) CPU E5-2630 v3 @ 2.40GHz (2 Processors)
Windows 10 all updates.

159
[Max] General Discussion / Re: Corona and Animation
« on: 2016-06-23, 17:30:02 »
Hahaha thanks for the links.

160
[Max] General Discussion / Re: Corona and Animation
« on: 2016-06-23, 17:15:02 »
Thanks. Looks like the do post a bunch. I guess I just have to dive in!

Note: That space channel spider, I know first hand they did not enjoy rendering it in Corona. It was an older version, but took way too long to render and was a show stopper for the studio. But I would love to see it with 1.4 and the de-noiser. But it would have to work on render elements for it to be of use to studios who comp their passes back together.

161
[Max] General Discussion / Corona and Animation
« on: 2016-06-23, 16:52:57 »
I love Corona. The images it gives a second to none. But I have never used it for animation. I would love to hear peoples thoughts in this regard. Show me some of your work.... It is the one thing holding me back from full production use.

I would love to see the Devs push more of this on their blog and social media.

Links to work + behind the scenes info ie: render times, workarounds you had to do... that sort of thing would be appreciated.

Thanks in advance :)

162
[Max] General Discussion / Re: image Filter description
« on: 2016-06-08, 16:23:32 »
Thanks. I should have searched first I guess.

163
[Max] General Discussion / image Filter description
« on: 2016-06-06, 21:43:58 »
Just wonder if this is wrong in the image filter description, or if my demo install of 1.4 has the wrong starting image filter.
It says the default is Parabolic, but mine is using Tent.

Cheers,



164
[Max] General Discussion / Re: De-Noise of render elemnts
« on: 2016-05-31, 23:02:14 »
Thanks for the reply!

165
[Max] General Discussion / Re: De-Noise of render elemnts
« on: 2016-05-31, 20:53:41 »
Sad :(

Any idea when that may be :) ?


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