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[Max] Feature Requests / Re: Texture Node Like Fstorm
« on: 2019-10-30, 22:54:18 »
it would be pretty awesome to have this.
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I would love to know a solution to this myself.
My first random idea was to run explorer.exe as administrator, but I haven't tried it yet. There are some tutorials online, so maybe be worth trying.
@Mohammadreza, I saw these renders on Instagram earlier and they are fantastic. It seems like Substance Painter is used pretty regularly in your work, whereas others might generate all their surfaces procedurally in Max(?)Yes, I really like texturing. So, I love Mari and Substance painter but I use Substance Painter just on important geometries, not all of them you need to watch out the memory when you make a large number of textures and its resolution.
As for the preview images, boy, you are onto something! Looks great already!
I would love to see a comparison of these shots rendered with Corona 4 and 5 with render times and RAM usage printed once the new build with fixed 2.5D displacement+autobump is released. :)
oof... the colour and tone on that image are beautiful. Love all the little 'hairs' on the blanket too... nice!!Thank you for taking the time to view the details.
Nice details indeed, good job.It is kind of you. Thank you
Mindblowing!Thank you