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Messages - Mohammadreza Mohseni

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106
Gallery / Chair and Fabric
« on: 2019-09-19, 08:09:01 »
3Dsmax | CoronaRenderer | Photoshop | SubstancePainter | RizomUV | MarvelousDesigner

Chair and fabric by Mohammadreza Mohseni, on Flickr

instagram: https://www.instagram.com/mohseni.mr/
email: mohamad.r.mohseni@gmail.com

107
Gallery / Re: Lonely Foliage
« on: 2019-07-03, 06:34:56 »

108
Gallery / Lonely Foliage
« on: 2019-07-03, 06:24:27 »
one of my PBR materials representation for video tutorials series (in the Persian language) about Quixel Mixer, Quixel Bridge, and Megascans.⁣

Softwares:
for still: Corona renderer, Quixel Mixer, Megascans, 3ds Max,  Photoshop
for video: Marmoset Toolbag

Lonely Foliage by Mohammadreza Mohseni, on Flickr


109
    Substance Painter Batch Loader⁣


    a real time-saver

    My latest 3dsMax script to load multiple pbr texture sets that generated using substance default export presets for #ChaosGroup #VRay and #Corona render engines then create material based on the engine you choose using those texture sets with correct gamma applied.⁣

    there is also an option to add color correction node for greater control ⁣

    you can create a new view for the slate material editor and put created material into it to help you organize in a better way⁣

    if your texture sets have an emissive channel for emitting light you have also an option to create Corona or VRay light material instead of the default material⁣

    if you do not want default 3dsMax bitmap loader you can use VRayHdri loader for VRay and CoronaBitmap for Corona renderer (actually it is the script default behavior)⁣

    you can also control blur for all three bitmap loader, separately for diffuse and all other channels[/li][/list]


    please, see the preview video to see what it does.

    Download Link:
    https://www.artstation.com/acinonyxlord/store/VrlA/substance-painter-batch-loader-for-3dsmax

    110
    Gallery / Re: Shadows of Ghost Town
    « on: 2019-06-15, 09:04:19 »
    one of my scripts that I have used in this project.


    🔴 Substance Painter Batch Loader⁣

    My latest 3dsMax script (using .NET controls) to load multiple texture sets that generated using substance default export presets for #ChaosGroup #VRay and #Corona render engines then create material based on the engine you choose using those texture sets with correct gamma applied.⁣

    there is also an option to add color correction node for greater control ⁣

    you can create a new view for the slate material editor and put created material into it to help you organize in a better way⁣

    if your texture sets have an emissive channel for emitting light you have also an option to create Corona or VRay light material instead of the default material⁣

    if you do not want default 3dsMax bitmap loader you can use VRayHdri loader for VRay and CoronaBitmap for Corona renderer (actually it is the script default behavior)⁣

    you can also control blur for all three bitmap loader, separately for diffuse and all other channels⁣


    #autodesk #chaosgroup #substance3d #3dsmax #corona #vray #substance_painter #3dsmaxscript #script #scriptspot #agentsofchaos ⁣#MadeWithSubstance #substancepainter


    111
    Gallery / Shadows of Ghost Town
    « on: 2019-06-01, 10:27:33 »
    Hi everybody, this is my latest render⁣

    🔻 title: "𝐒𝐡𝐚𝐝𝐨𝐰𝐬 𝐨𝐟 𝐆𝐡𝐨𝐬𝐭 𝐓𝐨𝐰𝐧"⁣

    a personal project of mine that I have done with passion and joy to illustrate my imagination after quite some time.⁣

    For this peice, I have used:⁣
    #3dsMax, #Corona, #Photoshop, #Substance_Painter, #RizomUV, #RailClone⁣

    hope you like it.⁣

    my instagram:
    https://www.instagram.com/mohseni.mr/


    112
    Gallery / Cozy Fireplace
    « on: 2019-05-24, 07:59:57 »
    Cozy Fireplace

    one of my interiors for a tutorial

    tools: #3dsMax #Corona v4 #Substance_painter #MegaScan #Houdini #Nuke #RizomUV

    hope you like it



    113
    Gallery / Simple Room
    « on: 2019-03-02, 21:37:56 »
    very simple room for a quick tutorial about corona lighting and lightmix feature which is awesome.

    using Corona, 3dsmax, Photoshop

    simple_room_02 by Mohammadreza Mohseni, on Flickr

    simple_room_04 by Mohammadreza Mohseni, on Flickr

    simple_room_03 by Mohammadreza Mohseni, on Flickr

    simple_room_01 by Mohammadreza Mohseni, on Flickr

    simple_room_05 by Mohammadreza Mohseni, on Flickr

    simple_room_08 by Mohammadreza Mohseni, on Flickr

    simple_room_07 by Mohammadreza Mohseni, on Flickr

    simple_room_06 by Mohammadreza Mohseni, on Flickr

    114
    sorry for the inconvenience I have updated the link in first post.


    download form this link
    https://www.mediafire.com/download/rq3u5vipqr45vjx

    116
    WIP
    bridge floor material for a personal work

    3dsMax, substance_painter, corona, unfold3d


    117
    :-) Very excited to see that

    just added to the first post.

    118
    Question :)
    It will be possible to edit it to depend on the name of the camera?
    For exemple, if i have ten cameras whose have post and in lightmix Configuration for each of them, it might be heavy to pick each separated settings in each folder...

    Mostly, when files are right name like namecamera.exr which depends on namecamera.conf

    Tell me if it isn't clear for you

    great idea. I will add a naming pattern list with different conf file in the next version which can support your idea and can have many different usages as well.

    119
    Download won't work!

    I have placed the download link on first post.

    120
    ⁣🔴 Corona Batch Image Editor GUI⁣

    by: ©️ Mohammadreza Mohseni


    🔵 This 3dsMax script can batch process images from different folders and with different file types (EXR and CXR) using config files that can be generated with Corona Image Editor or Corona frame buffer.⁣ So, basically, it is an official GUI for the corona image editor command line.


    ## Version 1.30
    - 04/06/2021

    ### Added

    - Compatibility with Corona Renderer 7, 6, and 5.
    - Tested on 3dsMax 2022 and 2021.
    - New Setup using MZP package file.

    ### Fixed

    - Converting long path to short path for config files. (the issue that causes error and compatibility issue with corona 5 and above)

    ### Updated

    - Now no need to define a config file. You may add 2,1 or even no config file.

    ### Note

    - In previous versions, you need to define both LightMix or Post Process config files even if those were the same.


    🔵 consider following me on Instagram or Facebook if you find it useful.⁣
    📧 you can contact me at mohamad.r.mohseni@gmail.com

    🔗 download it from:⁣
    https://mohseni.info/corona-batch-image-editor-gui/




    Screenshot:

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