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Messages - evalery

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61
Work in Progress/Tests / Re: Practice scene
« on: 2019-05-18, 16:46:59 »
Hi Designerman77,

"Waiting more than 10 minutes for a render of 2000 pix at ca. 0.5 denoising factor, which I can pass on to the client, I find already quite frustrating.... especially if one has to do 50-60 renders per job.

[/quote]

yes, it frustrates the hell out of me too, especially with this old machine. Thing is I use Corona from 2015 and I'm amazed by the evolution of this engine.  So yes I guess it can be improved but I can live with some frustration for the moment.

Yes, denoising takes time too but I'm not even using it sometimes. Also, for the moment I don't have client work so I mess around with personal projects.

Thanks for your reply,

62
Work in Progress/Tests / Re: Practice scene
« on: 2019-05-17, 23:55:28 »
Hi Designerman77

well I left the computer on overnight (so about 8 hours) but this was a test so I wasn't very preoccupied with the exact render time, also the resolution of the image is low. I want to render the final image at 3000px (still small but fits the purpose). I'm on a relatively old system: i7 -4770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processors, AMD Radeon R9, 32GB memory

63
Work in Progress/Tests / Re: Practice scene
« on: 2019-05-17, 18:05:45 »
Thanks for your answer. Yes, I also realised  I had a gap between the plane with the picture and the cross and that didn't help. 

64
Work in Progress/Tests / Practice scene
« on: 2019-05-17, 14:27:43 »
Hi guys,

I've made this scene for fun but also to practice some corona stuff I haven't used before. So, I found this pic on instagram and I wanted to make it 3d.

OK, so my aim was to bring it as close as I could to the photo reference but especially the lighting. Now I know there are still a lot of problems there, I keep seeing things I got wrong but for now, I reached a point I need to stand back and look.

Anyway, one issue I want to ask, (for the crucifix up on the wall)- I used the corona displacement modifier (I attached the material I made) and it looks really crappy. One of the previous tests looks even better than the last render. So how do you use it right? Or it depends on the lighting?

Thanks



65
Work in Progress/Tests / Re: Forest Cotage WIP
« on: 2019-05-17, 13:44:50 »
Nice scene, I think (apart from the fog) you need a bit more variation in the foliage. I've seen a video on corona youtube about it:

t=238s

66
Gallery / Re: Down the Rabbit-Hole
« on: 2016-03-14, 00:48:38 »
Thanks, true, I wasn't focusing on the tree (suppose to be a tree above) and mostly worked with proxies because the scene was getting heavy...

67
Gallery / Down the Rabbit-Hole
« on: 2016-03-13, 23:54:36 »
Hi, I would like to share a little side project I've been working on lately that represents the way I imagine the rabbit hole from the famous story of Alice in Wonderland. I wanted to achieve an unreal dreamy atmosphere and wanted to have a play with the so called "god rays" in Corona. I didn't model much for this scene, most of the models are from Evermotion collections except the "Orange Marmalade" jar and the rabbits gloves and few other small things because the end goal was to focus more on the lighting and atmosphere. Also modelled the base shelves... and used the particle system for the petals falling.
3ds max, marvelous designer, corona, photoshop

Thank you for viewing!

68
Gallery / Re: Home office scene
« on: 2015-11-19, 12:10:15 »
This might help with hair and fur.

https://forum.corona-renderer.com/index.php/topic,7749.0.html

I used this method with hair and fur to mesh and it worked
thanks

69
Gallery / Re: Home office scene
« on: 2015-11-16, 23:11:36 »
Nice look. There is a gap at the bottom of your window glass by the way. ;)

Thanks :) he he, yes, I think it's from the zdepth pass

70
Gallery / Re: Home office scene
« on: 2015-11-16, 23:06:20 »
Hi, have you tried using hair and fur? It should be pretty straightforward. :)

Hi, I used 1.2.1. I was used with the vray fur and I thought maybe there's also a conversion script for that but yes, I'll use hair and fur from max I suppose, I was kind of lazy to try it :)

thanks,

71
Gallery / Re: Home office scene
« on: 2015-11-16, 23:01:17 »
Thanks :)

72
Gallery / Home office scene
« on: 2015-11-16, 11:49:01 »
Hi, this is my first time using Corona and the renders I've done are basically converted from vray and after conversion changed the lighting, some materials and used the photographic exposure. I used Corona sun and one corona light, the artificial light is a max standard.

I still didn't figure out how to use fur in corona. Any suggestions?

Thanks,
V

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