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Messages - twoheads

Pages: 1 2 [3] 4 5 ... 18
31
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-26, 11:00:04 »
No it's just simple material and corona scatter 

32
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-25, 21:38:35 »
 I'm afraid it's already in our bloodstream, we all got it even though autodesk sucks our blood immensely. The only cure I can think of is blender but it's too late for most of us...

33
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-25, 18:42:07 »
Every time I start a new thread in gallery section I feel super guilty (it's dead anyway) so maybe I just continue here :)

Next daily dose of useless/pointless stuff. This one I called "Microbiota" and it is my loose approach to Scanning electron microscope type of photography. Obviously made for fun and practice (who would've asked for such renders anyway?)

Hope you'll enjoy it

https://www.behance.net/gallery/116191613/MICROBIOTA


macro_teapots_header by Two Heads, on Flickr

wiki_binomial by Two Heads, on Flickr

macro_teapots_1 by Two Heads, on Flickr

macro_teapots_5 by Two Heads, on Flickr

macro_teapots_2 by Two Heads, on Flickr

macro_teapots_3 by Two Heads, on Flickr

macro_teapots_4 by Two Heads, on Flickr

macro_wires4 by Two Heads, on Flickr

34
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-25, 18:29:39 »
Damn, I knew you'd ask! ;)

it's one of Maxime Roz's free hdri's. This particular one is called "canada_montreal_nad_photorealism", great for probing, testing...etc

https://www.maximeroz.com/hdri-free-pack

35
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-24, 19:33:02 »
Do you hunt people who use new physical material Maru? ;)but seriously no, it isn't.

36
Work in Progress/Tests / Re: METAPROCEDURALS
« on: 2021-03-24, 14:10:28 »
Thanks mate, I appreciate it! :)

37
Inspired by Bertrand's "sad doodles" I made couple (rather useless) procedural metal/rock/meteorite type of renders.
For more visit: https://www.behance.net/jedrzejsobkiewiczviz
https://www.facebook.com/Wide-Perspective-110119871122440


proc_1 by Two Heads, on Flickr

proc_4 by Two Heads, on Flickr

c&c are warmly welcome!
thanks!

38
Gallery / Re: JUICY SALIF BY STARCK
« on: 2021-03-12, 17:08:14 »
Yep, somewhere between weapon and space ship ;) I's very famous design btw (circa early 90's), it's still one of the Starck's most recognizable  designs. Widely overused in cgi interiors (my bad).

39
Gallery / Re: JUICY SALIF BY STARCK
« on: 2021-03-12, 15:38:59 »
Thanks!

40
Gallery / JUICY SALIF BY STARCK
« on: 2021-03-11, 13:07:07 »
Hello there! ;)

Just few renders to share, simple studio setup.

cheers!
TH

check out my behance and facebook page for more:
https://www.behance.net/jedrzejsobkiewiczviz
https://www.facebook.com/Wide-Perspective-110119871122440


salif_wide_1 by Two Heads, on Flickr

salif_wide_2 by Two Heads, on Flickr

salif_wide_3 by Two Heads, on Flickr

salif_wide_4 by Two Heads, on Flickr


41
Hi guys,

Finally my parts just came back from warranty and I was able to put them together "again", good news is it works but I've got few questions to trx40 aorus master users out there (preferably aorus master + 3970x users) What kind of debug code do you have on your board? Mine is 40 but I have no idea what it means. it's not on the list and I can't find any information about it whatsoever. 

Second thing is, I got completely new set of RAM dimms (same as previously, vengence lpx 3200MHz) - they are ok but ram speed is still 2133 even though I set XMP to profile 1. It might be bios related or it's ram? (my current bios version is F4)

thanks in advance
TH

42
[Max] General Discussion / Re: Tonemapping - Plz Halp
« on: 2020-05-07, 19:36:15 »
...

43
Gallery / Re: The Cave
« on: 2020-05-04, 12:31:56 »
It looks like one of megascans materials but maybe I'm wrong.

44
[Max] General Discussion / Re: Tonemapping - Plz Halp
« on: 2020-05-03, 22:14:36 »
I know few professional photographers and they use PS extensively. I'm not talking about developing process but pure postproduction. They're like michelin star chefs with butter. They put tons of this s..t everywhere. It takes a lot of time to make photo look great for publication believe me.

My reply about "which render looks better"  wasn't of course 100% serious. Now Imagine fstorm dev watching this topic laughing at us. "what the hell are they trying to achieve here?" :)

As for westkaai, we are discussing work we all know quite well (most of us) and I don't think we are talking about realism exclusively (it's not possible at this point). It would be fair to test both engines in some kind of blind test. Let's say 30 selected images we all have never seen before:  10 for corona, 10 for fstorm and 10 real photos and then we could debate for days and days and finally get conclusion "fstorm is 18% more photorealistic" who cares?

I'd really like to know what devs think about improvements we are talking about, I don't see any waving hands...

45
Didn't think of that, good call

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